示例#1
0
    // Use this for initialization
    private void Awake()
    {
        Collider2D = GetComponent <BoxCollider2D>();

        RaycastOrigins = new RectangleVertices(GetExpandedBounds());
        RayCount       = new IntVector2D(4, 4);
    }
    // Use this for initialization
    private void Awake()
    {
        Collider2D = GetComponent<BoxCollider2D>();

        RaycastOrigins = new RectangleVertices(GetExpandedBounds());
        RayCount = new IntVector2D(4, 4);
    }