void Update() { int[] intCameraRect = RectFunctions.roundRectToInts(RectFunctions.getCameraRect(Camera.main)); for (int x = intCameraRect[0]; x <= intCameraRect[2]; x++) { for (int y = intCameraRect[1]; y <= intCameraRect[3]; y++) { Tile tile = map.getTile(x, y); if (tile == null) { continue; } if (tile.IsRendering == false) { GameObject obj = objPool.GetPooledObject(); TileRender tileRender = obj.GetComponent <TileRender>(); tileRender.tile = tile; tileRender.tile.IsRendering = true; tileRender.transform.position = new Vector2(x, y); tileRender.gameObject.SetActive(true); } } } }
void Update() { if (RectFunctions.colliderSeenByOrthographicCamera(collider, Camera.main) == false) { tile.IsRendering = false; gameObject.SetActive(false); } }