private void OpenAsPauseMenu(RecordedScore recordedScore) { title.text = "Game Paused"; subtitle.text = recordedScore.LeftPlayerScore.ToString() + " - " + recordedScore.RightPlayerScore.ToString(); GameObjectUtils.SetButtonActiveAndEnabled(resumeButton, true); ToggleMenuVisibility(true); }
private void PlaySoundOnWinningScoreReached(RecordedScore recordedScore) { if (recordedScore.IsLeftPlayerWinning()) { audioSource.PlayOneShot(playerWinSound, volumeScaleGameFinish); } else { audioSource.PlayOneShot(playerLoseSound, volumeScaleGameFinish); } }
private void OpenAsEndGameMenu(RecordedScore recordedScore) { if (!recordedScore.IsWinningScoreReached()) { Debug.LogError($"Opening ingame menu as triggered by event `WinningScoreReached`, " + $"but no players have met or surpassed the score: {recordedScore}"); } title.text = recordedScore.IsLeftPlayerWinning() ? "Game Won" : "Game Lost"; subtitle.text = recordedScore.LeftPlayerScore.ToString() + " - " + recordedScore.RightPlayerScore.ToString(); GameObjectUtils.SetButtonActiveAndEnabled(resumeButton, false); ToggleMenuVisibility(true); }
private void EndTrack(RecordedScore _) { track.Stop(); }
private void PauseTrack(RecordedScore _) { track.Pause(); }
private void RestartGame(string status) { ResetMovingObjects(); recordedScore = new RecordedScore(recordedScore.WinningScore); GameEventCenter.scoreChange.Trigger(recordedScore); }
private void StartNewGame(GameSettingsInfo gameSettings) { recordedScore = new RecordedScore(gameSettings.NumberOfGoals); aiPaddle.GetComponent <AiController>().SetDifficultyLevel(gameSettings.DifficultyLevel); GameEventCenter.scoreChange.Trigger(recordedScore); }
private void UpdateScore(RecordedScore recordedScore) { lastRecordedScore = recordedScore; leftScoreLabel.text = recordedScore.LeftPlayerScore.ToString(); rightScoreLabel.text = recordedScore.RightPlayerScore.ToString(); }
private void PauseAnyActiveSoundEffects(RecordedScore _) { audioSource.Pause(); }