// Use this for initialization void Start() { m_audioSource = gameObject.GetComponent <AudioSource>(); m_downloadingTime = downloadingTime; m_sequenceTime = m_downloadingTime; m_starsignTime = m_downloadingTime; m_receivePasswordScript = gameObject.GetComponent <ReceivePasswords>(); m_gameController = GameObject.FindGameObjectWithTag("GameController"); m_freezeControlScript = m_gameController.GetComponent <FreezeControls>(); m_lengthNumber = m_letters.Length; Invoke("RecievePassword", 1f); }
// Use this for initialization void Start() { m_safeLockScript = GetComponent <SafeLocks>(); m_firstPersonControllerScript = scientist.GetComponent <FirstPersonController>(); m_freezeControls = gameController.GetComponent <FreezeControls>(); m_agentWinScript = scientist.GetComponent <AgentWin>(); m_hackingDocumentScript = ai.GetComponent <HackingDocuments>(); m_receivePasswordScript = gameObject.GetComponent <ReceivePasswords>(); m_countingDown = m_lockedOutTime; Invoke("GetPassword", 1f); starSignImage.sprite = starSigns[m_currentStarSignNo]; RandomiseButtonOrder(); m_correctStarSign = Random.Range(0, 12); //print("correct star sign is: " + m_correctStarSign); CheckLocks(); }