private void statusreoload() { ushort down = 32768; ushort up = 32768; if (checkBox3.Checked == true) { if ((GetAsyncKeyState(0X52) & up) == up) { if (comboBox3.Text == "SOILDER76") { Solider_76.Start(); } else if (comboBox3.Text == "PHARAH") { Pharah.Start(); } else if (comboBox3.Text == "ROADHOG") { Roadhog.Start(); } else if (comboBox3.Text == "REAPER") { Reaper.Start(); } } } }
/// <summary>The reaper must be started</summary> /// <exception cref="System.Exception">errors</exception> public virtual void Start() { Preconditions.CheckState(state.CompareAndSet(ChildReaper.State.Latent, ChildReaper.State .Started), "Cannot be started more than once"); task = executor.ScheduleWithFixedDelay(new _Runnable_158(this), reapingThresholdMs , reapingThresholdMs, TimeUnit.Milliseconds); reaper.Start(); }
public override Hero Get_Instance() { if (_instance == null) { _instance = new Reaper(); _instance.Start(); return(_instance); } else { return(_instance); } }