// Use this for initialization void Start() { realsenseInterface = GameObject.Find("CameraInterface").GetComponent <RealsenseInterface>(); peoplePositions = new List <RealsenseInterface.PeoplePosition>(); }
// Use this for initialization void Start() { realsenseInterface = GameObject.Find("CameraInterface").GetComponent <RealsenseInterface>(); InitTexture(); rend.material.mainTexture = tex; }