public void write(BinaryWriter writer) { writer.Write(Id); Loc.write(writer); Real_Loc.write(writer); Item.write(writer); writer.Write((byte)State); }
public void write(BinaryWriter writer) { Loc.write(writer); Real_Loc.write(writer); writer.Write(Facing); writer.Write(Frame); writer.Write(Instant_Movement); writer.Write(Target_Timer); }
public void write(BinaryWriter writer) { writer.Write(Id); Loc.write(writer); Real_Loc.write(writer); writer.Write(Event_Name); writer.Write(MaxHp); writer.Write(Hp); EnemyTeams.write(writer); }
public void write(BinaryWriter writer) { writer.Write(Id); Loc.write(writer); Real_Loc.write(writer); writer.Write(Facing); writer.Write(Frame); writer.Write(Team); writer.Write(MaxHp); writer.Write(Hp); writer.Write(Def); writer.Write(NoDegrading); }