public void FinalizeAmbientSoundEffect(MapAmbientSoundPlayEvent evt, ReadyNonSilentAmbientSoundNode soundListener) { this.Stop(soundListener); }
public void SwitchToHymmSnapshot(NodeAddedEvent evt, HomeScreenNode screen, [JoinAll] ReadyNonSilentAmbientSoundNode listener) { this.SwitchMusicMixerToSnapshot(listener.soundListenerResources.Resources.MusicMixerSnapshots[listener.soundListenerMusicSnapshots.HymnLoopSnapshot], listener.soundListenerMusicTransitions.MusicTransitionSec, listener); }