public void FinalizeAmbientSoundEffect(MapAmbientSoundPlayEvent evt, ReadyNonSilentAmbientSoundNode soundListener)
 {
     this.Stop(soundListener);
 }
 public void SwitchToHymmSnapshot(NodeAddedEvent evt, HomeScreenNode screen, [JoinAll] ReadyNonSilentAmbientSoundNode listener)
 {
     this.SwitchMusicMixerToSnapshot(listener.soundListenerResources.Resources.MusicMixerSnapshots[listener.soundListenerMusicSnapshots.HymnLoopSnapshot], listener.soundListenerMusicTransitions.MusicTransitionSec, listener);
 }