public PeopleBatchesPipelineFactory(ReadingBlockFactory readingBlockFactory, PersonValidator personValidator, PersonFieldsComputer personFieldsComputer, WritingBlockFactory writingBlockFactory, ProgressReportingBlockFactory progressReportingBlockFactory, StraightPipelineFactory straightPipelineFactory) { _readingBlockFactory = readingBlockFactory; _personValidator = personValidator; _personFieldsComputer = personFieldsComputer; _writingBlockFactory = writingBlockFactory; _progressReportingBlockFactory = progressReportingBlockFactory; _straightPipelineFactory = straightPipelineFactory; }
public PeoplePipelineFactory(ReadingBlockFactory readingBlockFactory, PersonValidator personValidator, PersonFieldsComputer personFieldsComputer, WritingBlockFactory writingBlockFactory, ThrowingBlockFactory throwingBlockFactory, EmptyBlockFactory emptyBlockFactory, ProgressReportingBlockFactory progressReportingBlockFactory, RailroadPipelineFactory railroadPipelineFactory) { _readingBlockFactory = readingBlockFactory; _personValidator = personValidator; _personFieldsComputer = personFieldsComputer; _writingBlockFactory = writingBlockFactory; _throwingBlockFactory = throwingBlockFactory; _emptyBlockFactory = emptyBlockFactory; _progressReportingBlockFactory = progressReportingBlockFactory; _railroadPipelineFactory = railroadPipelineFactory; }