public void StaticPropertyGetter() { ReadableMember member = typeof(StaticMembersContainer).GetProperty(nameof(StaticMembersContainer.Property), BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static); object value = member.GetValue(null); Assert.IsTrue((int)value == StaticMembersContainer.Property); }
public void PropertyGetter() { string text = "Hello world"; ReadableMember member = typeof(string).GetProperty(nameof(string.Length)); object value = member.GetValue(text); Assert.IsTrue((int)value == text.Length); }
public void FieldGetter() { Vector4 vector = new Vector4(7, 0, 0, 0); ReadableMember member = typeof(Vector4).GetField(nameof(Vector4.X)); object value = member.GetValue(vector); Assert.IsTrue((int)(float)value == (int)vector.X); }
/// <summary> /// Loads a specified <see cref="ReadableMember"/> and adds it to the shader model /// </summary> /// <param name="memberInfo">The target <see cref="ReadableMember"/> to load</param> /// <param name="name">The optional explicit name to use for the field</param> /// <param name="parents">The list of parent fields to reach the current <see cref="ReadableMember"/> from a given <see cref="Action{T}"/></param> private void LoadFieldInfo(ReadableMember memberInfo, string?name = null, IReadOnlyList <ReadableMember>?parents = null) { Type fieldType = memberInfo.MemberType; string fieldName = HlslKnownKeywords.GetMappedName(name ?? memberInfo.Name); // Constant buffer if (HlslKnownTypes.IsConstantBufferType(fieldType)) { DescriptorRanges.Add(new DescriptorRange1(DescriptorRangeType.ConstantBufferView, 1, _ConstantBuffersCount)); // Track the buffer field memberInfo.Parents = parents; _CapturedMembers.Add(memberInfo); string typeName = HlslKnownTypes.GetMappedName(fieldType.GenericTypeArguments[0]); _BuffersList.Add(new ConstantBufferFieldInfo(fieldType, typeName, fieldName, _ConstantBuffersCount++)); } else if (HlslKnownTypes.IsReadOnlyBufferType(fieldType)) { // Root parameter for a readonly buffer DescriptorRanges.Add(new DescriptorRange1(DescriptorRangeType.ShaderResourceView, 1, _ReadOnlyBuffersCount)); // Track the buffer field memberInfo.Parents = parents; _CapturedMembers.Add(memberInfo); string typeName = HlslKnownTypes.GetMappedName(fieldType); _BuffersList.Add(new ReadOnlyBufferFieldInfo(fieldType, typeName, fieldName, _ReadOnlyBuffersCount++)); } else if (HlslKnownTypes.IsReadWriteBufferType(fieldType)) { // Root parameter for a read write buffer DescriptorRanges.Add(new DescriptorRange1(DescriptorRangeType.UnorderedAccessView, 1, _ReadWriteBuffersCount)); // Track the buffer field memberInfo.Parents = parents; _CapturedMembers.Add(memberInfo); string typeName = HlslKnownTypes.GetMappedName(fieldType); _BuffersList.Add(new ReadWriteBufferFieldInfo(fieldType, typeName, fieldName, _ReadWriteBuffersCount++)); } else if (HlslKnownTypes.IsKnownScalarType(fieldType) || HlslKnownTypes.IsKnownVectorType(fieldType)) { // Register the captured field memberInfo.Parents = parents; _CapturedMembers.Add(memberInfo); string typeName = HlslKnownTypes.GetMappedName(fieldType); _FieldsList.Add(new CapturedFieldInfo(fieldType, typeName, fieldName)); } else if (fieldType.IsClass && fieldName.StartsWith("CS$<>")) { // Captured scope, update the parents list List <ReadableMember> updatedParents = parents?.ToList() ?? new List <ReadableMember>(); updatedParents.Add(memberInfo); // Recurse on the new compiler generated class IReadOnlyList <FieldInfo> fields = fieldType.GetFields().ToArray(); foreach (FieldInfo fieldInfo in fields) { LoadFieldInfo(fieldInfo, null, updatedParents); } } else if (fieldType.IsDelegate() && memberInfo.GetValue(Action.Target) is Delegate func && (func.Method.IsStatic || func.Method.DeclaringType.IsStatelessDelegateContainer()) && (HlslKnownTypes.IsKnownScalarType(func.Method.ReturnType) || HlslKnownTypes.IsKnownVectorType(func.Method.ReturnType)) && fieldType.GenericTypeArguments.All(type => HlslKnownTypes.IsKnownScalarType(type) || HlslKnownTypes.IsKnownVectorType(type))) { // Captured static delegates with a return type LoadStaticMethodSource(fieldName, func.Method); } }