示例#1
0
    void Start()
    {
        ReactiveState state = new ReactiveState(AgentState.Patrol);

        // ステートによって挙動を切り替える
        state.Subscribe(_ =>
        {
            switch (state.Value)
            {
            case AgentState.Patrol:
                // 巡回
                break;

            case AgentState.Chase:
                // 追跡
                break;

            case AgentState.Attack:
                // 攻撃
                break;

            case AgentState.Escape:
                // 逃走
                break;
            }
        });
    }
示例#2
0
 /// <summary>
 ///     Default constructor
 /// </summary>
 protected NetDaemonRxApp()
 {
     _cancelTimers   = new();
     StateAllChanges = new ReactiveState(this);
     EventChanges    = new ReactiveEvent(this);
     _isDisposed     = false;
 }