public RangerGeometry(global::RTC.RangerGeometry source) { _Geometry = new ReactiveRTM.RTC.Geometry3D(source.geometry); _ElementGeometries = source.elementGeometries.Select(x => (ReactiveRTM.RTC.Geometry3D)new ReactiveRTM.RTC.Geometry3D(x)).ToList(); }
public MulticameraGeometry(global::RTC.MulticameraGeometry source) { _Geometry = new ReactiveRTM.RTC.Geometry3D(source.geometry); _CameraGeometries = source.cameraGeometries.Select(x => (ReactiveRTM.RTC.Geometry3D)new ReactiveRTM.RTC.Geometry3D(x)).ToList(); }
public RangerGeometry() { _Geometry = new ReactiveRTM.RTC.Geometry3D(); _ElementGeometries = new List<ReactiveRTM.RTC.Geometry3D>(); }
public GripperGeometry(global::RTC.GripperGeometry source) { _Exterior = new ReactiveRTM.RTC.Geometry3D(source.exterior); _Interior = new ReactiveRTM.RTC.Geometry3D(source.interior); }
public MulticameraGeometry() { _Geometry = new ReactiveRTM.RTC.Geometry3D(); _CameraGeometries = new List<ReactiveRTM.RTC.Geometry3D>(); }
public BumperArrayGeometry(global::RTC.BumperArrayGeometry source) { _ArrayGeometry = new ReactiveRTM.RTC.Geometry3D(source.arrayGeometry); _BumperGeometry = source.bumperGeometry.Select(x => (ReactiveRTM.RTC.BumperGeometry)new ReactiveRTM.RTC.BumperGeometry(x)).ToList(); }
public GripperGeometry() { _Exterior = new ReactiveRTM.RTC.Geometry3D(); _Interior = new ReactiveRTM.RTC.Geometry3D(); }
public BumperArrayGeometry() { _ArrayGeometry = new ReactiveRTM.RTC.Geometry3D(); _BumperGeometry = new List<ReactiveRTM.RTC.BumperGeometry>(); }
public ActArrayGeometry(global::RTC.ActArrayGeometry source) { _ArrayGeometry = new ReactiveRTM.RTC.Geometry3D(source.arrayGeometry); _ActuatorGeometry = source.actuatorGeometry.Select(x => (ReactiveRTM.RTC.ActArrayActuatorGeometry)new ReactiveRTM.RTC.ActArrayActuatorGeometry(x)).ToList(); }
public ActArrayGeometry() { _ArrayGeometry = new ReactiveRTM.RTC.Geometry3D(); _ActuatorGeometry = new List<ReactiveRTM.RTC.ActArrayActuatorGeometry>(); }
public TimedGeometry3D(global::RTC.TimedGeometry3D source) { _Tm = Converter.RtcTimeToDateTime(source.tm); _Data = new ReactiveRTM.RTC.Geometry3D(source.data); }
public TimedGeometry3D() { _Tm = default(System.DateTime); _Data = new ReactiveRTM.RTC.Geometry3D(); }