示例#1
0
 // Use this for initialization
 void Start()
 {
     plugin = new RazerHydraPlugin();
     //playerTransform = this.GetComponent<Transform> ();
     plugin.init();
     ball.GetComponent <Rigidbody> ().useGravity = false;
     ball.SetActive(true);
     ballClone = Instantiate(ball, hold.transform.position, hold.transform.rotation);
     ballClone.SetActive(false);
     //start = 0f;
     //end = 0f;
     medium = 10;
     small  = 7;
     large  = 13;
     StartCoroutine(throwCheck());
 }