public RayCastHit <T> BoundingPrimativeCast <T>(BoundingBox myTestBox) //TODO: parallel { RayCastHit <T> myRayCast = new RayCastHit <T>(); foreach (var A in myViewedTree) { myRayCast.MergeWith(A.BoundingPrimativeCast <T>(myTestBox)); } return(myRayCast); }
public RayCastHit <T> Raycast <T>(Ray aRay) { RayCastHit <T> myRayCast = new RayCastHit <T>(); foreach (var A in myViewedTree) { myRayCast.MergeWith(A.Raycast <T>(aRay)); } return(myRayCast); }