public void LineToTest() { var ray = new Ray3D(new Point3D(0, 0, 0), UnitVector3D.ZAxis); var point3D = new Point3D(1, 0, 0); var line3DTo = ray.ShortestLineTo(point3D); AssertGeometry.AreEqual(new Point3D(0, 0, 0), line3DTo.StartPoint); AssertGeometry.AreEqual(point3D, line3DTo.EndPoint, float.Epsilon); }
public LineSegment3D LineTo() { return(Ray3D1.ShortestLineTo(Point3D)); }