private void Start() { if (preloadGame) { StartCoroutine(LoadGame(true)); } LoadData(); if (saveGameController.current.startUps == 0) { uiController.FirstSession(); } if (forceIntro || saveGameController.current.showIntro) { camera.enabled = true; introController.StartIntro(IntroIsFinished); saveGameController.DisableIntro(); introIsPlaying = true; } else { introIsPlaying = false; AudioManager.Instance.SetBackgroundChannel(backgroundMusic); AudioManager.Instance.EnableBGLoop(); ravenController.gameObject.SetActive(true); ravenController.DoInvisible(); AdjustCamera(); StartCoroutine(DoFunctionWithDelay(ShowGameScreen, 0.1f)); } if (trackStartUps) { IncreaseStartupCount(); } }
public void MakeRavenInvisible() { Raven.DoInvisible(); }