示例#1
0
        public void CorrectOptionChosen()
        {
            SoundController.GetController().PlayRightAnswerSound();
            correctAnswers++;

            if (!timeLevel)
            {
                MetricsController.GetController().AddRightAnswer();
            }
            else
            {
                timeCorrectAnswers++;
            }
            view.RefreshCorrectCounter(timeCorrectAnswers);
            view.ShowCorrectAnimation();

            if (correctAnswers == 3 && currentLevelCounter != 2)
            {
                RaulStage nextStage = GetNextStage();
                StartCoroutine(ShowNextLevelAnimation(0.5f));
                if (nextStage == null)
                {
                    ChangeToNextLevel();
                }
                else
                {
                    StartCoroutine(GetNextOption(nextStage, 2));
                }
            }
            else if (currentLevelCounter == 2)
            {
                if (correctAnswers < 10 && correctAnswers % 3 == 0)
                {
                    currentTime += 7;
                }
                else if (correctAnswers % 3 == 0)
                {
                    currentTime += 5;
                }
                CancelInvoke("RunTime");
                view.SetTime(currentTime);
                RandomizeStage(2);
            }
            else
            {
                StartCoroutine(GetNextOption(null, 2));
            }
        }
示例#2
0
        private IEnumerator GetNextOption(RaulStage newStage, float timeToWait)
        {
            yield return(new WaitForSeconds(timeToWait));

            if (newStage != null)
            {
                currentLevel.SetNewStage(newStage);
            }

            currentLevel.GetNewOption();
            view.ResetView();



            if (currentLevelCounter == 2)
            {
                InvokeRepeating("RunTime", 0, 1f);
            }
        }
示例#3
0
 public void SetNewStage(RaulStage newStage)
 {
     currentStage = newStage;
     currentStage.SetView();
 }