示例#1
0
        string processBlackInfo(string parm)
        {
            string res = "";

            try
            {
                List <UserRanking> lst = RankingFactorNew.Singleton().get <UserRanking>(typeof(RankingScore).ToString());
                if (lst != null && lst.Count > 0)
                {
                    int cnt = int.Parse(parm);
                    for (int i = 0; i < lst.Count; ++i)
                    {
                        if (i >= cnt)
                        {
                            break;
                        }
                        res += lst[i].UserName + "###" + lst[i].Score;
                        if (i + 1 < cnt)
                        {
                            res += ",";
                        }
                    }
                }
                else
                {
                    res = "排行榜正在更新,或排行榜为空";
                }
            }
            catch (System.Exception e)
            {
                res = e.Message;
            }
            return(res);
        }
示例#2
0
        string processModify(string parm)
        {
            string info = "";

            string[] p           = parm.Split(',');
            string   modifyWhich = p[0];
            int      index       = int.Parse(p[1]) - 1;
            int      score       = int.Parse(p[2]);

            if ("ranking" == modifyWhich)
            {
                UserRanking ur = RankingFactorNew.Singleton().getRankingData <UserRanking, RankingScore>(index);
                if (null == ur)
                {
                    info = "要修改的数据不存在";
                }
                else
                {
                    var         cache = new ShareCacheStruct <UserRanking>();
                    UserRanking theUR = cache.FindKey(ur.UserID);
                    theUR.ModifyLocked(() =>
                    {
                        theUR.Score = score;
                    });

                    info = "修改数据成功";
                }
            }
            return(info);
        }
示例#3
0
 void doAdd_black(string parm)
 {
     string[] usridStr = parm.Split(',');
     for (int i = 0; i < usridStr.Length; ++i)
     {
         try
         {
             int index = int.Parse(usridStr[i]);
             var cache = new ShareCacheStruct <UserRanking>();
             List <UserRanking> lst = RankingFactorNew.Singleton().get <UserRanking>(typeof(RankingScore).ToString());
             UserRanking        ur  = null;
             if (lst != null && lst.Count > index)
             {
                 ur = lst[index];
             }
             var blackCache = new ShareCacheStruct <BlackListData>();
             if (ur != null)
             {
                 blackCache.Add(UR2BLD(ur));
                 ConsoleLog.showNotifyInfo("add to black list id:" + UserId);
             }
             else
             {
                 ConsoleLog.showErrorInfo(0, "not find userRanking id:" + UserId);
             }
         }
         catch (System.Exception e)
         {
             ConsoleLog.showErrorInfo(0, "black list exception:" + e.Message);
         }
     }
 }
示例#4
0
        public override bool TakeAction()
        {
            RankingFactorNew.Singleton().Loop <UserRankingTotal>(typeof(RankingTotal).ToString(), cbFuncRankingTotal);

            var      cache = new PersonalCacheStruct <GameUser>();
            GameUser p     = null;

            if (requestPack.UserID > 0)
            {
                p = cache.FindKey(requestPack.UserID.ToString());
            }
            if (p == null)
            {
                RankingFactorNew.Singleton().Loop <UserRanking>(typeof(RankingScore).ToString(), cbFuncDuang);
            }
            else
            {
                if (p.version != "1.08")
                {
                    RankingFactorNew.Singleton().Loop <UserRanking>(typeof(RankingScore).ToString(), cbFuncDuang);
                }
                else
                {
                    RankingFactorNew.Singleton().Loop <UserRanking>(typeof(RankingScore).ToString(), cbFunc8self8);
                }
            }
            return(true);
        }
示例#5
0
        public void doIt()
        {
            ConsoleLog.showNotifyInfo("RankingClear Begin:");
            RankingFactorNew.Singleton().Refresh <UserRanking>(typeof(RankingScore).ToString());
            RankingFactorNew.Singleton().Loop <UserRanking>(typeof(RankingScore).ToString(), addRankingReward);

            // get fake data.
            // getFake();

            // memoryData,clear lst and unload sharecache
            RankingFactorNew.Singleton().Clear <UserRanking>(typeof(RankingScore).ToString());

            // redis delete
            List <int> keysremove        = new List <int>();
            var        urcache           = new ShareCacheStruct <UserRanking>();
            float      percent           = GameConfigMgr.Instance().getInt("rankclear_perscent", 1) / 100.0f;
            int        reduceScore       = GameConfigMgr.Instance().getInt("rank_score_redice", 10000);
            float      reduceAfterScorre = GameConfigMgr.Instance().getfloat("rank_clear_after", 0.1f);

            urcache.Foreach((string str, UserRanking ur) =>
            {
                if (ur.Score > reduceScore)
                {
                    ur.ModifyLocked(() =>
                    {
                        ur.Score = (int)(reduceAfterScorre * ur.Score);
                    });
                }
                return(true);
            });

            //  ZyGames.Framework.Redis.RedisConnectionPool.Process(client =>
            //  {
            //      string delKey = "$" + typeof(UserRanking).ToString();
            //      for(int i=0; i<keysremove.Count; ++i)
            //      {
            //          byte[] byteKeys = Encoding.UTF8.GetBytes(keysremove[i].ToString());
            //           client.HDel(delKey, byteKeys);
            //      }
            //  });

            // mysql delete
            //  var dbProvider = DbConnectionProvider.CreateDbProvider("ConnData");
            //  var command = dbProvider.CreateCommandStruct("UserRanking", CommandMode.Delete);
            //  command.Parser();
            //  dbProvider.ExecuteQuery(System.Data.CommandType.Text, command.Sql, command.Parameters);

            // update UserRankingTotal
            RankingFactorNew.Singleton().Refresh <UserRankingTotal>(typeof(RankingTotal).ToString());

            // add fake data mybe this is has not data ....
            // setFake();

            RankingFactorNew.Singleton().Refresh <UserRanking>(typeof(RankingScore).ToString());
            ConsoleLog.showNotifyInfo("RankingClear End");
        }
示例#6
0
        void setFake()
        {
            // add fake UserRanking Data at
            ConsoleLog.showNotifyInfo("setFake:" + fakeLst.Count);
            var cache = new ShareCacheStruct <UserRanking>();

            for (int i = 0; i < fakeLst.Count; ++i)
            {
                cache.Add(copy(fakeLst[i]));
            }
            fakeLst.Clear();
            fakeLst = null;
            RankingFactorNew.Singleton().Refresh <UserRanking>(typeof(RankingScore).ToString());
        }
示例#7
0
 void doAdd_delById(string parm)
 {
     string[] ids = parm.Split(',');
     for (int i = 0; i < ids.Length; ++i)
     {
         var         urCache = new ShareCacheStruct <UserRanking>();
         int         id      = int.Parse(ids[i]);
         UserRanking ur      = urCache.FindKey(id);
         if (ur != null)
         {
             urCache.Delete(ur);             // delete form cache and redis.
         }
     }
     RankingFactorNew.Singleton().Refresh <UserRanking>(typeof(RankingScore).ToString());
 }
示例#8
0
        void thread_processSort(object theParms)
        {
            string parm = theParms as string;

            string[] p         = parm.Split(',');
            string   sortWhich = p[0];

            if ("ranking" == sortWhich)
            {
                RankingFactorNew.Singleton().Refresh <UserRanking>(typeof(RankingScore).ToString());
            }
            else if ("rankingtotal" == sortWhich)
            {
                RankingFactorNew.Singleton().Refresh <UserRankingTotal>(typeof(RankingTotal).ToString());
            }
        }
示例#9
0
        void getFake()
        {
            ConsoleLog.showNotifyInfo("get fake begin");
            fakeLst = new List <UserRanking>();
            int   num                = GameConfigMgr.Instance().getInt("rank_send_num", 10);
            float percent            = GameConfigMgr.Instance().getInt("rankclear_perscent", 1) / 100.0f;
            int   reduceScore        = GameConfigMgr.Instance().getInt("rank_score_redice", 1);
            List <UserRanking> urlst = RankingFactorNew.Singleton().get <UserRanking>(typeof(RankingScore).ToString());

            if (null == urlst)
            {
                TraceLog.WriteError("getFake()");
                ConsoleLog.showErrorInfo(0, "getFake()");
                return;
            }
            var rankCache = new ShareCacheStruct <UserRanking>();
            var userCache = new PersonalCacheStruct <GameUser>();

            for (int i = 0; i < urlst.Count; ++i)
            {
                if (i > num)
                {
                    break;
                }
                UserRanking ur = urlst[i];
                if (ur.Score > reduceScore)
                {
                    ur.Score = (int)((float)urlst[i].Score * percent);
                    UserRanking cacheUR = rankCache.FindKey(ur.UserID);
                    if (null != cacheUR)
                    {
                        cacheUR.ModifyLocked(() => { cacheUR.Score = ur.Score; });
                    }
                    GameUser cacheGU = userCache.FindKey(ur.UserID.ToString());
                    if (null != cacheGU)
                    {
                        cacheGU.ModifyLocked(() => { cacheGU.Score = ur.Score; });
                    }
                }
                fakeLst.Add(copy(ur));
            }
            ConsoleLog.showNotifyInfo("getFake:" + fakeLst.Count);
            ConsoleLog.showNotifyInfo("get fake end");
        }
示例#10
0
        string delUserRanking(string parm)
        {
            doAdd_black(parm);
            List <UserRanking> lst     = RankingFactorNew.Singleton().get <UserRanking>(typeof(RankingScore).ToString());
            List <UserRanking> delList = new List <UserRanking>();

            if (null != lst && lst.Count != 0)
            {
                string [] ids = parm.Split(',');
                for (int i = 0; i < ids.Length; ++i)
                {
                    int id = int.Parse(ids[i]) - 1;
                    if (id >= lst.Count)
                    {
                        continue;
                    }

                    delList.Add(lst[id]);
                }
            }
            else
            {
                return("排行榜正在更新或为空");
            }
            if (delList.Count > 0)
            {
                var cache = new ShareCacheStruct <UserRanking>();
                resultSTR = "删除的玩家数据:{";
                foreach (var v in delList)
                {
                    cache.Delete(v);
                    resultSTR += v.UserName + ":" + v.Score + ",";
                }
                resultSTR += "}";

                RankingFactorNew.Singleton().Refresh <UserRanking>(typeof(RankingScore).ToString());
            }
            else
            {
                resultSTR = "要删除的数据不存在";
            }
            return(resultSTR);
        }
示例#11
0
        void doAdd_delByIndex(string parm)
        {
            string[] p            = parm.Split(',');
            int      rankingIndex = int.Parse(p[0]) - 1;

            UserRanking ur = RankingFactorNew.Singleton().getRankingData <UserRanking, RankingScore>(rankingIndex);

            if (null != ur)
            {
                var cache = new ShareCacheStruct <UserRanking>();
                cache.Delete(ur);

                var      cachePersonal = new PersonalCacheStruct <GameUser>();
                GameUser gu            = cachePersonal.FindKey(ur.UserID.ToString());

                var           black = new ShareCacheStruct <BlackListData>();
                BlackListData bld   = UR2BLD(gu);
                black.AddOrUpdate(bld);
            }
            processSort("ranking");
        }
示例#12
0
        string processDelete(string parm)
        {
            string info = "";

            string[] p            = parm.Split(',');
            string   deleteWhitch = p[0];
            int      deleteIndex  = int.Parse(p[1]) - 1;

            if ("ranking" == deleteWhitch)
            {
                UserRanking ur = RankingFactorNew.Singleton().getRankingData <UserRanking, RankingScore>(deleteIndex);
                if (ur == null)
                {
                    info = "没有找到要删除的数据";
                }
                else
                {
                    var cache = new ShareCacheStruct <UserRanking>();
                    cache.Delete(ur);
                    info = "删除数据成功";
                }
            }
            return(info);
        }
示例#13
0
        protected override void OnStartAffer()
        {
            new ShareCacheStruct <UserRanking>();
            new ShareCacheStruct <HistoryUserRanking>();
            new ShareCacheStruct <ExchangeCode>();
            new ShareCacheStruct <UserRankingTotal>();

            NewGameConfig.Singleton().CreateDBTable();
            happyMapInit();
            List <GameRanking.Pack.ConfigData> LST_d = new List <GameRanking.Pack.ConfigData>();

            NewGameConfig.Singleton().getActivityDate(LST_d, "1.08");

            GameConfigMgr.Instance().Start();

            RankingFactorNew.Singleton().add <UserRanking>(typeof(RankingScore).ToString(), new RankingScore());
            RankingFactorNew.Singleton().add <UserRankingTotal>(typeof(RankingTotal).ToString(), new RankingTotal());
            bool openDebug = GameConfigMgr.Instance().getInt("timer_open_debug", 0) == 1;

            if (openDebug)
            {
                string str = GameConfigMgr.Instance().getString("timer_user_ranking", "10000,20000");
                RankingFactorNew.Singleton().Start <UserRanking>(typeof(RankingScore).ToString(), sortMethod.sortType.Interval, str);
                RankingFactorNew.Singleton().Start <UserRankingTotal>(typeof(RankingTotal).ToString(), sortMethod.sortType.Interval, str);
            }
            else
            {
                string strTiming = GameConfigMgr.Instance().getString("timer_user_ranking_timming", "00:00");
                RankingFactorNew.Singleton().Start <UserRanking>(typeof(RankingScore).ToString(), sortMethod.sortType.Timing, strTiming);
                RankingFactorNew.Singleton().Start <UserRankingTotal>(typeof(RankingTotal).ToString(), sortMethod.sortType.Timing, strTiming);
                ConsoleLog.showNotifyInfo("timer_user_ranking_timming begin:" + strTiming);
            }

            RankingClear.Instance().Start();
            RealItemCntUpdate.Instance().Start();
        }
示例#14
0
        void doAdd()
        {
            var    urCatch  = new ShareCacheStruct <UserRanking>();
            string paramStr = requestPack.param;

            string[] arrStr = paramStr.Split('#');
            string   cmd    = arrStr[0];
            string   parm   = arrStr[1];

            if ("rankingReward" == cmd)
            {
                processRankingReward(parm);
            }
            else if ("sort" == cmd)
            {
                processSort(parm);
            }
            else if ("modifyByIndex" == cmd)
            {
                processModify(parm);
            }
            else if ("addByIndex" == cmd)
            {
                processAdd(parm);
            }
            else if ("deleteByIndex" == cmd)
            {
                processDelete(parm);
            }
            else if ("modifyByUserID" == cmd)
            {
                doAddModify(parm);
            }
            else if ("delById" == cmd)
            {
                doAdd_black(parm);
                doAdd_delById(parm);
            }
            else if ("delByIndex" == cmd)
            {
                doAdd_delByIndex(parm);
            }
            else if ("from" == cmd)
            {
            }
            else if ("save" == cmd)
            {
            }
            else if ("trans" == cmd)
            {
            }
            else if ("update" == cmd)
            {
                RankingFactorNew.Singleton().Refresh <UserRankingTotal>(typeof(RankingTotal).ToString());
                RankingFactorNew.Singleton().Refresh <UserRanking>(typeof(RankingScore).ToString());
            }
            else if ("black" == cmd)
            {
                doAdd_black(parm);
            }
            else if ("del" == cmd)
            {
                doAdd_del(parm);
            }
            else if ("order" == cmd)
            {
                doAdd_order(parm);
            }
            else if ("3rdid" == cmd)
            {
                doAdd_PayUserInfo(parm);
            }
            else if ("finishOrder" == cmd)
            {
                doAdd_finishOrder(parm);
            }
            else if ("allServerCompensation" == cmd)
            {
                doAdd_allServerCompensation(parm);
            }
            else if ("enterCnt" == cmd)
            {
                doAdd_enterCnt(parm);
            }
            else if ("clearRanking" == cmd)
            {
                doAdd_clearRanking(parm);
            }
            else if ("reCreateHappy" == cmd)
            {
                doAdd_reCreateHappy(parm);
            }
            else if ("happyDataFormat" == cmd)
            {
                doAdd_HappyDataFormat(parm);
            }
            else if ("happyDataMap" == cmd)
            {
                doAdd_HappyDataMap(parm);
            }
            else if ("happyDataAddItem" == cmd)
            {
                doAdd_HappyDataAddItem(parm);
            }
            else if ("optMapKey" == cmd)
            {
                doAdd_RemoveMap(parm);
            }
            else if ("addHMD" == cmd)
            {
                doAdd_HMD(parm);
            }
            else if ("doFrom" == cmd)
            {
                doAdd_DoFrom(parm);
            }
        }