示例#1
0
 void TriggerCard(CharacterGraphic cardPlayer, RangedCard playedCard)
 {
     if (cardPlayer == appliedToCharacter)
     {
         playedCard.SetIgnoresBlocks(true);
         //affectedCard = playedCard;
         //affectedCard.SetIgnoresBlocks(true);
         //appliedToCharacter.RemoveCharacterStipulationCard(this);
     }
 }