void Update() { if (Obj == null) { return; } if (!mCanMove) { return; } Obj.mPosition = Obj.mGameObject.transform.position; if (Obj is CRoleObject) { RangeTools.MotifyRoleAoi(); return; } if (!mTargetPos.Equals(Vector3.zero)) { if (mMoveTarget != null) { mTargetPos = mMoveTarget.mPosition; } if (UtilTools.Vec2Distance(mObj.mPosition, mTargetPos) > mTargetDistance) { Vector3 dir = UtilTools.Vec3Direction(mTargetPos, mObj.mPosition); mAnimatorManager.SetRotation(dir); mAnimatorManager.RoleMoveCtrl(); } else { mTargetPos = Vector3.zero; if (mOnArrive != null) { mOnArrive(); } } } }
void Update() { if (mObj == null) { return; } if (mObj.mIsDead) { return; } if (mCurrentHp < 1 && !mObj.mIsDead) { mAnimatorManager.DeathAnim(); mObj.mIsDead = true; RangeTools.MotifyRoleAoi(); //TweenAlpha tween = TweenAlpha.Begin(mObj.mGameObject, 3.0f, 1.0f); //tween.AddOnFinished(EnemyDisappare); } }