public static void initialize() { Randomizer.OHKO = false; Randomizer.ZeroXP = false; Randomizer.BonusActive = true; Randomizer.GiveAbility = false; Randomizer.Chaos = false; Randomizer.ChaosVerbose = false; Randomizer.Returning = false; Randomizer.Sync = false; Randomizer.ForceMaps = false; Randomizer.SyncMode = 4; Randomizer.StringKeyPickupTypes = new List <string> { "TP", "SH", "NO", "WT", "MU", "HN", "WP", "RP", "WS" }; Randomizer.ShareParams = ""; RandomizerChaosManager.initialize(); Randomizer.DamageModifier = 1f; Randomizer.Table = new Hashtable(); Randomizer.GridFactor = 4.0; Randomizer.Message = "Good luck on your rando!"; Randomizer.MessageProvider = (RandomizerMessageProvider)ScriptableObject.CreateInstance(typeof(RandomizerMessageProvider)); Randomizer.ProgressiveMapStones = true; Randomizer.ForceTrees = false; Randomizer.CluesMode = false; Randomizer.Shards = false; Randomizer.WorldTour = false; Randomizer.SeedMeta = ""; Randomizer.MistySim = new WorldEvents(); Randomizer.MistySim.MoonGuid = new MoonGuid(1061758509, 1206015992, 824243626, -2026069462); Randomizer.TeleportTable = new Hashtable(); Randomizer.TeleportTable["Forlorn"] = "forlorn"; Randomizer.TeleportTable["Grotto"] = "moonGrotto"; Randomizer.TeleportTable["Sorrow"] = "valleyOfTheWind"; Randomizer.TeleportTable["Grove"] = "spiritTree"; Randomizer.TeleportTable["Swamp"] = "swamp"; Randomizer.TeleportTable["Valley"] = "sorrowPass"; Randomizer.TeleportTable["Ginso"] = "ginsoTree"; Randomizer.TeleportTable["Horu"] = "mountHoru"; Randomizer.TeleportTable["Glades"] = "sunkenGlades"; Randomizer.TeleportTable["Blackroot"] = "mangroveFalls"; Randomizer.Entrance = false; Randomizer.DoorTable = new Hashtable(); Randomizer.ColorShift = false; Randomizer.MessageQueue = new Queue(); Randomizer.MessageQueueTime = 0; Randomizer.QueueBash = false; Randomizer.BashWasQueued = false; Randomizer.BashTap = false; Randomizer.fragsEnabled = false; Randomizer.LastTick = 10000000L; Randomizer.LockedCount = 0; Randomizer.ResetTrackerCount = 0; Randomizer.HotCold = false; Randomizer.HotColdTypes = new string[] { "EV", "RB17", "RB19", "RB21", "RB28", "SK" }; Randomizer.HotColdItems = new Dictionary <int, RandomizerHotColdItem>(); Randomizer.HotColdMaps = new List <int>(); int HotColdSaveId = 2000; Randomizer.HoruScene = ""; Randomizer.HoruMap = new Hashtable(); Randomizer.HoruMap["mountHoruStomperSystemsR"] = 2640380; Randomizer.HoruMap["mountHoruProjectileCorridor"] = 1720288; Randomizer.HoruMap["mountHoruMovingPlatform"] = 3040304; Randomizer.HoruMap["mountHoruLaserTurretsR"] = 2160192; Randomizer.HoruMap["mountHoruBlockableLasers"] = -919624; Randomizer.HoruMap["mountHoruBigPushBlock"] = -199724; Randomizer.HoruMap["mountHoruBreakyPathTop"] = -1639664; Randomizer.HoruMap["mountHoruFallingBlocks"] = -959848; Randomizer.OpenMode = true; Randomizer.OpenWorld = false; RandomizerDataMaps.LoadGladesData(); RandomizerDataMaps.LoadGinsoData(); RandomizerDataMaps.LoadForlornData(); RandomizerDataMaps.LoadHoruData(); RandomizerDataMaps.LoadValleyData(); RandomizerColorManager.Initialize(); RandomizerPlantManager.Initialize(); RandomizerRebinding.ParseRebinding(); RandomizerSettings.ParseSettings(); Randomizer.RelicZoneLookup = new Dictionary <string, string>(); RandomizerTrackedDataManager.Initialize(); RandomizerStatsManager.Initialize(); Randomizer.RelicCount = 0; Randomizer.GrenadeZone = "MIA"; Randomizer.StompZone = "MIA"; Randomizer.RepeatablePickups = new HashSet <int>(); Randomizer.StompTriggers = false; Randomizer.SpawnWith = ""; Randomizer.IgnoreEnemyExp = false; bool relicCountOverride = false; try { if (File.Exists("randomizer.dat")) { string[] allLines = File.ReadAllLines("randomizer.dat"); string[] flagLine = allLines[0].Split(new char[] { '|' }); string s = flagLine[1]; string[] flags = flagLine[0].Split(new char[] { ',' }); Randomizer.SeedMeta = allLines[0]; foreach (string rawFlag in flags) { string flag = rawFlag.ToLower(); if (flag == "ohko") { Randomizer.OHKO = true; } if (flag.StartsWith("worldtour")) { Randomizer.WorldTour = true; if (flag.Contains("=")) { relicCountOverride = true; Randomizer.RelicCount = int.Parse(flag.Substring(10)); } } if (flag.StartsWith("sync")) { Randomizer.Sync = true; Randomizer.SyncId = flag.Substring(4); RandomizerSyncManager.Initialize(); } if (flag.StartsWith("frags/")) { Randomizer.fragsEnabled = true; string[] fragParams = flag.Split(new char[] { '/' }); Randomizer.maxFrags = int.Parse(fragParams[2]); Randomizer.fragKeyFinish = int.Parse(fragParams[1]); } if (flag.StartsWith("mode=")) { string modeStr = flag.Substring(5).ToLower(); int syncMode; if (modeStr == "shared") { syncMode = 1; } else if (modeStr == "none") { syncMode = 4; } else { syncMode = int.Parse(modeStr); } Randomizer.SyncMode = syncMode; } if (flag.StartsWith("shared=")) { Randomizer.ShareParams = flag.Substring(7); } if (flag == "noextraexp") { Randomizer.IgnoreEnemyExp = true; } if (flag == "0xp") { Randomizer.IgnoreEnemyExp = true; Randomizer.ZeroXP = true; } if (flag == "nobonus") { Randomizer.BonusActive = false; } if (flag == "nonprogressivemapstones") { Randomizer.ProgressiveMapStones = false; } if (flag == "forcetrees") { Randomizer.ForceTrees = true; } if (flag == "forcemaps") { Randomizer.ForceMaps = true; } if (flag == "clues") { Randomizer.CluesMode = true; RandomizerClues.initialize(); } if (flag == "shards") { Randomizer.Shards = true; } if (flag == "entrance") { Randomizer.Entrance = true; } if (flag == "closeddungeons") { Randomizer.OpenMode = false; } if (flag == "openworld") { Randomizer.OpenWorld = true; } if (flag.StartsWith("hotcold=")) { Randomizer.HotCold = true; Randomizer.HotColdTypes = flag.Substring(8).Split(new char[] { '+' }); Array.Sort(Randomizer.HotColdTypes); } if (flag.StartsWith("sense=")) { Randomizer.HotColdTypes = flag.Substring(6).Split(new char[] { '+' }); Array.Sort(Randomizer.HotColdTypes); } if (flag == "noaltr") { Randomizer.AltRDisabled = true; } if (flag == "stomptriggers") { Randomizer.StompTriggers = true; } } for (int i = 1; i < allLines.Length; i++) { string[] lineParts = allLines[i].Split(new char[] { '|' }); int coords; int.TryParse(lineParts[0], out coords); if (coords == 2) { SpawnWith = lineParts[1] + lineParts[2]; continue; } int index = Array.BinarySearch <string>(Randomizer.HotColdTypes, lineParts[1]); if (index < 0) { index = -index - 1; } while (index < Randomizer.HotColdTypes.Length && Randomizer.HotColdTypes[index].Substring(0, 2) == lineParts[1]) { if (Randomizer.HotColdTypes[index] == lineParts[1] || Randomizer.HotColdTypes[index].Substring(2) == lineParts[2]) { if (Math.Abs(coords) > 100) { Randomizer.HotColdItems.Add(coords, new RandomizerHotColdItem(Randomizer.HashKeyToVector(coords), HotColdSaveId)); HotColdSaveId++; } else { Randomizer.HotColdMaps.Add(coords); } } index++; } if (Randomizer.StringKeyPickupTypes.Contains(lineParts[1])) { Randomizer.Table[coords] = new RandomizerAction(lineParts[1], lineParts[2]); if (lineParts[1] == "WT") { Randomizer.RelicZoneLookup[lineParts[2]] = lineParts[3]; if (!relicCountOverride) { Randomizer.RelicCount++; } } if (lineParts[1] == "RP") { Randomizer.RepeatablePickups.Add(coords); } } else { int id; int.TryParse(lineParts[2], out id); if (lineParts[1] == "EN") { // door entries are coord|EN|targetX|targetY int doorY; int.TryParse(lineParts[3], out doorY); Randomizer.DoorTable[coords] = new Vector3((float)id, (float)doorY); } else { Randomizer.Table[coords] = new RandomizerAction(lineParts[1], id); if (lineParts[1] == "SK") { if (id == 51) { GrenadeZone = lineParts[3]; } else if (id == 4) { StompZone = lineParts[3]; } } if (Randomizer.CluesMode && lineParts[1] == "EV" && id % 2 == 0) { RandomizerClues.AddClue(lineParts[3], id / 2); } } } } Randomizer.HotColdMaps.Sort(); if (Randomizer.CluesMode) { RandomizerClues.FinishClues(); } } else { Randomizer.printInfo("Error: randomizer.dat not found"); } } catch (Exception e) { Randomizer.printInfo("Error parsing randomizer.dat:" + e.Message, 300); } RandomizerBonusSkill.Reset(); }
// Token: 0x0600373B RID: 14139 public static void initialize() { Randomizer.OHKO = false; Randomizer.ZeroXP = false; Randomizer.BonusActive = true; Randomizer.GiveAbility = false; Randomizer.Chaos = false; Randomizer.ChaosVerbose = false; Randomizer.Returning = false; Randomizer.Sync = false; Randomizer.SyncMode = 1; Randomizer.ShareParams = ""; RandomizerChaosManager.initialize(); Randomizer.DamageModifier = 1f; Randomizer.Table = new Hashtable(); Randomizer.GridFactor = 4.0; Randomizer.Message = "Good luck on your rando!"; Randomizer.MessageProvider = (RandomizerMessageProvider)ScriptableObject.CreateInstance(typeof(RandomizerMessageProvider)); Randomizer.ProgressiveMapStones = true; Randomizer.ForceTrees = false; Randomizer.CluesMode = false; Randomizer.SeedMeta = ""; Randomizer.MistySim = new WorldEvents(); Randomizer.MistySim.MoonGuid = new MoonGuid(1061758509, 1206015992, 824243626, -2026069462); Randomizer.TeleportTable = new Hashtable(); Randomizer.TeleportTable["Forlorn"] = "forlorn"; Randomizer.TeleportTable["Grotto"] = "moonGrotto"; Randomizer.TeleportTable["Sorrow"] = "valleyOfTheWind"; Randomizer.TeleportTable["Grove"] = "spiritTree"; Randomizer.TeleportTable["Swamp"] = "swamp"; Randomizer.TeleportTable["Valley"] = "sorrowPass"; Randomizer.Entrance = false; Randomizer.DoorTable = new Hashtable(); Randomizer.ColorShift = false; Randomizer.MessageQueue = new Queue(); Randomizer.MessageQueueTime = 0; Randomizer.QueueBash = false; Randomizer.BashWasQueued = false; Randomizer.BashTap = false; bool flag = false; RandomizerRebinding.ParseRebinding(); RandomizerSettings.ParseSettings(); if (File.Exists("randomizer.dat")) { string[] array = File.ReadAllLines("randomizer.dat"); string[] array3 = array[0].Split(new char[] { '|' })[0].Split(new char[] { ',' }); Randomizer.SeedMeta = array[0]; foreach (string text in array3) { if (text.ToLower() == "ohko") { Randomizer.OHKO = true; } if (text.ToLower().StartsWith("sync")) { Randomizer.Sync = true; Randomizer.SyncId = text.Substring(4); RandomizerSyncManager.Initialize(); } if (text.ToLower().StartsWith("mode=")) { string text2 = text.Substring(5).ToLower(); int syncMode; if (text2 == "shared") { syncMode = 1; } else if (text2 == "swap") { syncMode = 2; } else if (text2 == "split") { syncMode = 3; } else if (text2 == "none") { syncMode = 4; } else { syncMode = int.Parse(text2); } Randomizer.SyncMode = syncMode; } if (text.ToLower().StartsWith("shared=")) { Randomizer.ShareParams = text.Substring(7); } if (text.ToLower() == "0xp") { Randomizer.ZeroXP = true; } if (text.ToLower() == "nobonus") { Randomizer.BonusActive = false; } if (text.ToLower() == "nonprogressivemapstones") { Randomizer.ProgressiveMapStones = false; } if (text.ToLower() == "forcetrees") { Randomizer.ForceTrees = true; } if (text.ToLower() == "clues") { Randomizer.CluesMode = true; RandomizerClues.initialize(); } if (text.ToLower() == "entrance") { Randomizer.Entrance = true; } if (text.ToLower() == "encrypted") { flag = true; } } if (flag) { array = Decoder.Decode(array[1]); } for (int i = 1; i < array.Length; i++) { if (!(array[i].Trim() == "")) { string[] array2 = array[i].Split(new char[] { '|' }); int num; int.TryParse(array2[0], out num); if (array2[1] == "TP") { Randomizer.Table[num] = new RandomizerAction(array2[1], array2[2]); } else { int num2; int.TryParse(array2[2], out num2); if (array2[1] == "EN") { int num3; int.TryParse(array2[3], out num3); Randomizer.DoorTable[num] = new Vector3((float)num2, (float)num3); } else { Randomizer.Table[num] = new RandomizerAction(array2[1], num2); if (Randomizer.CluesMode && array2[1] == "EV" && num2 % 2 == 0) { RandomizerClues.AddClue(array2[3], num2 / 2); } } } } } } }