// Token: 0x06002CED RID: 11501 RVA: 0x000C4050 File Offset: 0x000C2250 public void OnFadedToBlack() { foreach (SavePedestal savePedestal in SavePedestal.All) { savePedestal.OnFinishedTeleporting(); } if (!InstantiateUtility.IsDestroyed(this.m_teleportingStartSound)) { this.m_teleportingStartSound.FadeOut(0.5f, true); this.m_teleportingStartSound = null; } if (this.BloomFade) { UberGCManager.CollectResourcesIfNeeded(); } Characters.Sein.Position = this.m_teleporterTargetPosition + Vector3.up * 1.6f; CameraPivotZone.InstantUpdate(); Scenes.Manager.UpdatePosition(); Scenes.Manager.UnloadScenesAtPosition(true); Scenes.Manager.EnableDisabledScenesAtPosition(false); Characters.Sein.Controller.StopAnimation(); UI.Cameras.Current.MoveCameraToTargetInstantly(true); if (Characters.Ori) { Characters.Ori.BackToPlayerController(); } GameController.Instance.CreateCheckpoint(); GameController.Instance.PerformSaveGameSequence(); RandomizerStatsManager.UsedTeleporter(); LateStartHook.AddLateStartMethod(new Action(this.OnFinishedTeleporting)); }
// Token: 0x06002B34 RID: 11060 public override void Perform(IContext context) { Game.Checkpoint.SaveGameData = new SaveGameData(); try { Randomizer.initialize(); Randomizer.showSeedInfo(); Randomizer.JustSpawned = true; RandomizerStatsManager.Activate(); } catch (Exception e) { Randomizer.LogError("New Game Action: " + e.Message); } if (Randomizer.OpenMode) { Game.Checkpoint.SaveGameData.LoadCustomData(Randomizer.GinsoData); Game.Checkpoint.SaveGameData.LoadCustomData(Randomizer.ForlornData); Game.Checkpoint.SaveGameData.LoadCustomData(Randomizer.HoruData); } if (Randomizer.OpenWorld) { Game.Checkpoint.SaveGameData.LoadCustomData(Randomizer.GladesData); Game.Checkpoint.SaveGameData.LoadCustomData(Randomizer.ValleyLeverDoorData); Game.Checkpoint.SaveGameData.LoadCustomData(Randomizer.ValleyStompDoorData); } GameController.Instance.RequireInitialValues = true; GameStateMachine.Instance.SetToGame(); }
// Token: 0x060003A5 RID: 933 public override void Perform(IContext context) { Randomizer.Returning = false; Randomizer.Warping = 0; RandomizerStatsManager.OnReturnToMenu(); GameController.Instance.RestartGame(); }
public static void getPickup(Vector3 position) { try { RandomizerBonus.CollectPickup(); RandomizerStatsManager.IncPickup(); if (Randomizer.ColorShift) { Randomizer.changeColor(); } int hashKey = GetHashKey(position); if (hashKey != -1) { RandomizerSwitch.GivePickup((RandomizerAction)Randomizer.Table[hashKey], hashKey, true); if (Randomizer.HotColdItems.ContainsKey(hashKey)) { Characters.Sein.Inventory.SetRandomizerItem(Randomizer.HotColdItems[hashKey].Id, 1); RandomizerColorManager.UpdateHotColdTarget(); } return; } } catch (Exception e) { Randomizer.LogError("GetPickup: " + e.Message); } }
public static void returnToStart() { if (Characters.Sein.Abilities.Carry.IsCarrying || !Characters.Sein.Controller.CanMove || !Characters.Sein.Active) { return; } if (Items.NightBerry != null) { Items.NightBerry.transform.position = new Vector3(-755f, -400f); } RandomizerStatsManager.WarpedToStart(); RandomizerBonusSkill.LastAltR = Characters.Sein.Position; Randomizer.Returning = true; Characters.Sein.Position = new Vector3(189f, -215f); Characters.Sein.Speed = new Vector3(0f, 0f); Characters.Ori.Position = new Vector3(190f, -210f); Scenes.Manager.SetTargetPositions(Characters.Sein.Position); UI.Cameras.Current.CameraTarget.SetTargetPosition(Characters.Sein.Position); UI.Cameras.Current.MoveCameraToTargetInstantly(true); int value = World.Events.Find(Randomizer.MistySim).Value; if (value != 1 && value != 8) { World.Events.Find(Randomizer.MistySim).Value = 10; } }
public static void EventPickup(int Value) { switch (Value) { case 0: PickupMessage("*Water Vein*", 300); Keys.GinsoTree = true; break; case 1: PickupMessage("*Clean Water*#", 300); Sein.World.Events.WaterPurified = true; break; case 2: PickupMessage("#Gumon Seal#", 300); Keys.ForlornRuins = true; break; case 3: PickupMessage("#Wind Restored#", 300); Sein.World.Events.WindRestored = true; break; case 4: PickupMessage("@Sunstone@", 300); Keys.MountHoru = true; break; case 5: PickupMessage("@Warmth Returned@", 300); break; } RandomizerStatsManager.FoundEvent(Value); }
// Token: 0x06003414 RID: 13332 public void PerformSaveGameSequence() { RandomizerStatsManager.OnSave(false); if (this.GameSaveSequence) { this.GameSaveSequence.Perform(null); } }
// Token: 0x0600051A RID: 1306 public void OnMenuItemPressed() { if (this.CurrentSkillItem == null) { return; } if (this.CurrentSkillItem.HasSkillItem) { if (this.OnAlreadyEarnedAbility) { this.RequirementsLineAShake.Restart(); this.OnAlreadyEarnedAbility.Perform(null); } return; } if (this.CurrentSkillItem.CanEarnSkill) { this.CurrentSkillItem.HasSkillItem = true; Characters.Sein.PlayerAbilities.SetAbility(this.CurrentSkillItem.Ability, true); Characters.Sein.PlayerAbilities.GainAbilityAction = this.CurrentSkillItem.GainSkillSequence; InstantiateUtility.Instantiate(this.GainSkillEffect, this.CurrentSkillItem.transform.position, Quaternion.identity); RandomizerBonus.SpentAP(this.CurrentSkillItem.ActualRequiredSkillPoints); BingoController.OnGainAbility(this.CurrentSkillItem.Ability); Characters.Sein.Level.SkillPoints -= this.CurrentSkillItem.ActualRequiredSkillPoints; if (this.OnGainAbility) { this.OnGainAbility.Perform(null); } SeinLevel.HasSpentSkillPoint = true; AchievementsController.AwardAchievement(this.SpentFirstSkillPointAchievement); GameController.Instance.CreateCheckpoint(); RandomizerStatsManager.OnSave(false); GameController.Instance.SaveGameController.PerformSave(); this.UpdateRequirementsText(); return; } if (!this.CurrentSkillItem.SoulRequirementMet) { if (this.CurrentSkillItem.RequiresAbilitiesOrItems) { this.RequirementsLineAShake.Restart(); } else { this.RequirementsLineAShake.Restart(); } } if (!this.CurrentSkillItem.AbilitiesRequirementMet) { this.RequirementsLineAShake.Restart(); } if (this.OnCantEarnSkill) { this.OnCantEarnSkill.Perform(null); } }
public static void OnDeath() { if (Randomizer.Sync) { RandomizerSyncManager.onDeath(); } RandomizerBonusSkill.OnDeath(); RandomizerTrackedDataManager.UpdateBitfields(); RandomizerStatsManager.OnDeath(); }
public static void Initialize() { CreditsDone = false; Credits = new List <KeyValuePair <string, int> >(); Credits.Add(new KeyValuePair <string, int>( @"ANCHORTOPPARAMS_20_7.5_2_Ori DE Randomizer (3.0) Developed by: Sigmasin *Eiko* #Meldon# @Vulajin@", 9)); Credits.Add(new KeyValuePair <string, int>( @"ANCHORTOPPARAMS_20_7.5_2_Major contributions by: DevilSquirrel Community Contributions by: GreeZ Hydra Jitaenow LusTher Phant Skulblaka Terra xaviershay", 11)); Credits.Add(new KeyValuePair <string, int>( @"ANCHORTOPPARAMS_20_10_2_Additional community contributions by: Athos213 AvengedRuler Cereberon Cleanfel CovertMuffin Grimelios iRobin JHobz Jitaenow Kirefel madinsane Mattermonkey RainbowPoogle Roryrai UncleRonny Wingheart SeaAverage DireKrow Eph shedd", 14)); Credits.Add(new KeyValuePair <string, int>( @"ANCHORTOPPARAMS_20_10_2_Ori DE Randomizer inspired by: Chicken_Supreme's Ori 'remix' Link to the Past Randomizer", 7)); Credits.Add(new KeyValuePair <string, int>( @"ALIGNLEFTANCHORTOPPARAMS_20_10_2_ Ori Randomizer Tournament Champions 2017 Singles: Covert_Muffin Doubles: That Is Faster (Sigmasin and IMRaziel) 2018 Singles: Sigmasin Doubles: That Is Still Faster (Sigmasin and IMRaziel) ", 14)); // Credits.Add(new KeyValuePair<string, int>("In memory of Grandma Irine", 5)); Credits.Add(new KeyValuePair <string, int>(RandomizerStatsManager.GetStatsPage(0), 50)); Credits.Add(new KeyValuePair <string, int>(RandomizerStatsManager.GetStatsPage(1), 50)); Credits.Add(new KeyValuePair <string, int>(RandomizerStatsManager.GetStatsPage(2), 50)); Credits.Add(new KeyValuePair <string, int>( @"ANCHORTOPPARAMS_20_12_2_Thanks for playing! Website: orirando.com Join the Ori community: orirando.com/discord", 30)); NextCreditCountdown = 0; }
public static bool UnlockCreditWarp(string message) { if (get(1587) > 0) { return(false); } FoundBonusSkill(1587); ActiveBonus = 1587; message += "\nPress " + RandomizerRebinding.BonusToggle.FirstBindName() + " to warp to credits"; Randomizer.Print(message, 10, false, true, false, false); RandomizerStatsManager.WriteStatsFile(); return(true); }
// Token: 0x060037A2 RID: 14242 public Uri GetURL() { string cleaned_id = this.id.Replace("#", ""); if (cleaned_id.Contains("\\")) { cleaned_id = cleaned_id.Split('\\')[0]; } string url = RootUrl + "/found/" + this.coords + "/" + this.type + "/" + cleaned_id; url += "?zone=" + RandomizerStatsManager.CurrentZone(); return(new Uri(url)); }
// Token: 0x060003A5 RID: 933 public override void Perform(IContext context) { try { Randomizer.Returning = false; Randomizer.Warping = 0; Randomizer.FixCutscenePickup = -1; Randomizer.JustSpawned = false; RandomizerStatsManager.OnReturnToMenu(); } catch (Exception e) { Randomizer.LogError("ReturnToTitleScreenAction: " + e.Message); } GameController.Instance.RestartGame(); }
public static void getMapStone() { if (!Randomizer.ProgressiveMapStones) { Randomizer.getPickup(); return; } RandomizerBonus.CollectMapstone(); RandomizerStatsManager.FoundMapstone(); if (Randomizer.ColorShift) { Randomizer.changeColor(); } RandomizerSwitch.GivePickup((RandomizerAction)Randomizer.Table[20 + RandomizerBonus.MapStoneProgression() * 4], 20 + RandomizerBonus.MapStoneProgression() * 4, true); }
// Token: 0x0600377B RID: 14203 RVA: 0x0002BADF File Offset: 0x00029CDF public static int ExpWithBonuses(int baseExp) { float mult = 1.0f + Characters.Sein.Inventory.GetRandomizerItem(9); if (Characters.Sein.PlayerAbilities.AbilityMarkers.HasAbility) { mult += .5f; } if (Characters.Sein.PlayerAbilities.SoulEfficiency.HasAbility) { mult += .5f; } int total = (int)(baseExp * mult); RandomizerStatsManager.OnExp(baseExp, total - baseExp); return(total); }
// Token: 0x0600321F RID: 12831 private void SaveOnPedestal() { if (this.m_hint) { this.m_hint.HideMessageScreen(); } this.m_used = true; this.MarkAsUsed(); RandomizerStatsManager.OnSave(); if (Characters.Sein.Abilities.Carry && Characters.Sein.Abilities.Carry.CurrentCarryable != null) { Characters.Sein.Abilities.Carry.CurrentCarryable.Drop(); } if (this.OnOpenedAction) { this.OnOpenedAction.Perform(null); } base.StartCoroutine(this.MoveSeinToCenterSmoothly()); }
// Token: 0x06001382 RID: 4994 private void CastSoulFlame() { if (this.ChargingSound) { this.ChargingSound.StopAndFadeOut(0.1f); } this.m_sein.Energy.Spend(this.SoulFlameCost); this.m_cooldownRemaining = 1f; this.m_holdDownTime = 0f; if (this.m_sein.PlayerAbilities.Regroup.HasAbility) { this.m_sein.Mortality.Health.GainHealth(4); } if (this.m_sein.PlayerAbilities.UltraSoulFlame.HasAbility) { this.m_sein.Mortality.Health.GainHealth(4); } this.m_sceneCheckpoint = new MoonGuid(Scenes.Manager.CurrentScene.SceneMoonGuid); if (this.m_checkpointMarkerGameObject) { this.m_checkpointMarkerGameObject.GetComponent <SoulFlame>().Disappear(); } this.SpawnSoulFlame(Characters.Sein.Position); RandomizerBonusSkill.LastSoulLink = Characters.Sein.Position; RandomizerStatsManager.OnSave(); SeinSoulFlame.OnSoulFlameCast(); SaveSlotBackupsManager.CreateCurrentBackup(); GameController.Instance.CreateCheckpoint(); GameController.Instance.SaveGameController.PerformSave(); this.m_numberOfSoulFlamesCast++; if (this.m_numberOfSoulFlamesCast == 50) { AchievementsController.AwardAchievement(AchievementsLogic.Instance.SoulLinkManyTimesAchievementAsset); } if (this.CheckpointSequence) { this.CheckpointSequence.Perform(null); } }
// Token: 0x06003798 RID: 14232 public static void CheckPickups(object sender, UploadValuesCompletedEventArgs e) { try { if (e.Error != null) { if (e.Error is System.NullReferenceException) { return; } Randomizer.LogError("CheckPickups got error: " + e.Error.ToString()); } if (!e.Cancelled && e.Error == null) { if (!Characters.Sein) { return; } string[] array = System.Text.Encoding.UTF8.GetString(e.Result).Split(new char[] { ',' }); int bf = int.Parse(array[0]); foreach (SkillInfoLine skillInfoLine in SkillInfos) { if (getBit(bf, skillInfoLine.bit) && !Characters.Sein.PlayerAbilities.HasAbility(skillInfoLine.skill)) { RandomizerSwitch.GivePickup(new RandomizerAction("SK", skillInfoLine.id), 0, false); } } int bf2 = int.Parse(array[1]); foreach (EventInfoLine eventInfoLine in EventInfos) { if (getBit(bf2, eventInfoLine.bit) && !eventInfoLine.checker()) { RandomizerSwitch.GivePickup(new RandomizerAction("EV", eventInfoLine.id), 0, false); } } int bf4 = int.Parse(array[2]); foreach (TeleportInfoLine teleportInfoLine in TeleportInfos) { if (getBit(bf4, teleportInfoLine.bit) && !isTeleporterActivated(teleportInfoLine.id)) { RandomizerSwitch.GivePickup(new RandomizerAction("TP", teleportInfoLine.id), 0, false); } } if (array[3] != "") { string[] upgrades = array[3].Split(';'); foreach (string rawUpgrade in upgrades) { string[] splitpair = rawUpgrade.Split('x'); int id = int.Parse(splitpair[0]); int cnt = int.Parse(splitpair[1]); if (id >= 100) { if (id >= 900) { if (id < 910) { int tree = id - 899; string treeName = RandomizerTrackedDataManager.Trees[tree]; if (RandomizerTrackedDataManager.SetTree(tree)) { Randomizer.showHint(treeName + " tree (activated by teammate)"); } } else if (id < 922) { string relicZone = RandomizerTrackedDataManager.Zones[id - 911]; if (RandomizerTrackedDataManager.SetRelic(relicZone)) { Randomizer.showHint("#" + relicZone + " relic# (found by teammate)", 300); } } } else if (!RandomizerBonusSkill.UnlockedBonusSkills.ContainsValue(id) && cnt > 0) { RandomizerBonus.UpgradeID(id); } } else if (RandomizerBonus.UpgradeCount(id) < cnt) { RandomizerBonus.UpgradeID(id); } else if (!PickupQueue.Where((Pickup p) => p.type == "RB" && p.id == splitpair[0]).Any() && RandomizerBonus.UpgradeCount(id) > cnt) { RandomizerBonus.UpgradeID(-id); } } } if (array.Length > 5) { foreach (string text in array[5].Split(new char[] { '|' })) { if (CurrentSignals.Contains(text)) { continue; } if (text == "stop") { RandomizerChaosManager.ClearEffects(); } else if (text.StartsWith("msg:")) { Randomizer.printInfo(text.Substring(4), 360); } else if (text.StartsWith("win:")) { if (!RandomizerBonusSkill.UnlockCreditWarp(text.Substring(4))) { Randomizer.Print(text.Substring(4), 10, false, true, false, false); RandomizerStatsManager.WriteStatsFile(); } } else if (text.StartsWith("pickup:")) { string[] parts = text.Substring(7).Split(new char[] { '|' }); RandomizerAction action; if (Randomizer.StringKeyPickupTypes.Contains(parts[0])) { action = new RandomizerAction(parts[0], parts[1]); } else { int pickup_id; int.TryParse(parts[1], out pickup_id); action = new RandomizerAction(parts[0], pickup_id); } RandomizerSwitch.GivePickup(action, 0, false); } else if (text == "spawnChaos") { Randomizer.ChaosVerbose = true; RandomizerChaosManager.SpawnEffect(); ChaosTimeoutCounter = 3600; } var client = new WebClient(); client.DownloadStringAsync(new Uri(RootUrl + "/callback/" + text)); CurrentSignals.Add(text); } } else { CurrentSignals.Clear(); } return; } if (e.Error.GetType().Name == "WebException" && ((HttpWebResponse)((WebException)e.Error).Response).StatusCode == HttpStatusCode.PreconditionFailed) { if (Randomizer.SyncMode == 1) { Randomizer.printInfo("Co-op server error, try reloading the seed (Alt+L)"); } else { Randomizer.LogError("Co-op server error, try reloading the seed (Alt+L)"); } return; } } catch (Exception e2) { Randomizer.LogError("CheckPickups threw error: " + e2.Message); } }
public static void Update() { Randomizer.UpdateMessages(); if (Characters.Sein && SkillTreeManager.Instance != null && SkillTreeManager.Instance.NavigationManager.IsVisible) { if (Characters.Sein.IsSuspended) { SkillTreeManager.Instance.NavigationManager.FadeAnimator.SetParentOpacity(1f); } else { SkillTreeManager.Instance.NavigationManager.FadeAnimator.SetParentOpacity(RandomizerSettings.AbilityMenuOpacity); } } Randomizer.Tick(); if (Characters.Sein && !Characters.Sein.IsSuspended) { RandomizerBonus.Update(); if (!Randomizer.ColorShift) { RandomizerColorManager.UpdateColors(); } Randomizer.UpdateHoruCutsceneStatus(); if (Characters.Sein.Inventory.GetRandomizerItem(82) > 0 && Items.NightBerry != null) { Items.NightBerry.transform.position = new Vector3(-910f, -300f); Characters.Sein.Inventory.SetRandomizerItem(82, 0); } if (RandomizerBonusSkill.LevelExplosionCooldown > 0) { RandomizerBonusSkill.LevelExplosionCooldown--; if (RandomizerBonusSkill.LevelExplosionCooldown > 10) { Characters.Sein.Energy.SetCurrent(RandomizerBonusSkill.OldEnergy); Characters.Sein.Mortality.Health.SetAmount(RandomizerBonusSkill.OldHealth); } } if (Randomizer.Chaos) { RandomizerChaosManager.Update(); } if (Randomizer.Sync) { RandomizerSyncManager.Update(); } if (Randomizer.Warping > 0) { if (Randomizer.DelayedWarp) { Randomizer.DelayedWarp = false; Randomizer.WarpTo(Randomizer.WarpTarget, Randomizer.Warping); } else { Characters.Sein.Position = Randomizer.WarpTarget; Characters.Sein.Speed = new Vector3(0f, 0f); Characters.Ori.Position = new Vector3(Randomizer.WarpTarget.x, Randomizer.WarpTarget.y - 5); bool loading = false; foreach (SceneManagerScene sms in Scenes.Manager.ActiveScenes) { if (sms.CurrentState == SceneManagerScene.State.Loading) { loading = true; break; } } if (!loading) { Randomizer.Warping--; } if (Randomizer.Warping == 0 && Randomizer.SaveAfterWarp) { GameController.Instance.CreateCheckpoint(); GameController.Instance.SaveGameController.PerformSave(); Randomizer.SaveAfterWarp = false; } } } else if (Randomizer.Returning) { Characters.Sein.Position = new Vector3(189f, -215f); if (Scenes.Manager.CurrentScene.Scene == "sunkenGladesRunaway") { Randomizer.Returning = false; } } } if (CreditsActive) { return; } if (RandomizerRebinding.ReloadSeed.IsPressed()) { Randomizer.initialize(); Randomizer.showSeedInfo(); return; } if (RandomizerRebinding.ShowStats.IsPressed() && Characters.Sein) { RandomizerStatsManager.ShowStats(10); return; } if (RandomizerRebinding.ListTrees.IsPressed() && Characters.Sein) { Randomizer.MessageQueueTime = 0; RandomizerTrackedDataManager.ListTrees(); return; } if (RandomizerRebinding.ListRelics.IsPressed() && Characters.Sein) { Randomizer.MessageQueueTime = 0; RandomizerTrackedDataManager.ListRelics(); return; } if (RandomizerRebinding.ListMapAltars.IsPressed() && Characters.Sein) { Randomizer.MessageQueueTime = 0; RandomizerTrackedDataManager.ListMapstones(); return; } if (RandomizerRebinding.ListTeleporters.IsPressed() && Characters.Sein) { Randomizer.MessageQueueTime = 0; RandomizerTrackedDataManager.ListTeleporters(); return; } if (RandomizerRebinding.BonusSwitch.IsPressed() && Characters.Sein) { RandomizerBonusSkill.SwitchBonusSkill(); return; } if (RandomizerRebinding.BonusToggle.IsPressed() && Characters.Sein) { RandomizerBonusSkill.ActivateBonusSkill(); return; } if (RandomizerRebinding.BonusSwitch.IsPressed() && Characters.Sein) { RandomizerBonusSkill.SwitchBonusSkill(); return; } if (RandomizerRebinding.ReplayMessage.IsPressed()) { Randomizer.playLastMessage(); return; } if (RandomizerRebinding.ReturnToStart.IsPressed() && Characters.Sein && Randomizer.Warping <= 0) { if (Randomizer.AltRDisabled || RandomizerBonus.AltRDisabled()) { Randomizer.printInfo("Return to start is disabled!"); return; } Randomizer.returnToStart(); return; } if (RandomizerRebinding.ShowProgress.IsPressed() && Characters.Sein) { Randomizer.MessageQueueTime = 0; Randomizer.showProgress(); return; } if (RandomizerRebinding.ColorShift.IsPressed()) { string obj = "Color shift enabled"; if (Randomizer.ColorShift) { obj = "Color shift disabled"; } else { Randomizer.changeColor(); } Randomizer.ColorShift = !Randomizer.ColorShift; Randomizer.printInfo(obj); } if (RandomizerRebinding.ToggleChaos.IsPressed() && Characters.Sein) { if (Randomizer.Chaos) { Randomizer.showChaosMessage("Chaos deactivated"); Randomizer.Chaos = false; RandomizerChaosManager.ClearEffects(); return; } Randomizer.showChaosMessage("Chaos activated"); Randomizer.Chaos = true; return; } else if (RandomizerRebinding.ChaosVerbosity.IsPressed() && Randomizer.Chaos) { Randomizer.ChaosVerbose = !Randomizer.ChaosVerbose; if (Randomizer.ChaosVerbose) { Randomizer.showChaosMessage("Chaos messages enabled"); return; } Randomizer.showChaosMessage("Chaos messages disabled"); return; } else { if (RandomizerRebinding.ForceChaosEffect.IsPressed() && Randomizer.Chaos && Characters.Sein) { RandomizerChaosManager.SpawnEffect(); return; } return; } }
public static void AbilityPickup(int Ability) { Randomizer.GiveAbility = true; switch (Ability) { case 0: PickupMessage("$Bash$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.Bash, true); break; case 2: PickupMessage("$Charge Flame$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.ChargeFlame, true); break; case 3: PickupMessage("$Wall Jump$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.WallJump, true); break; case 4: PickupMessage("$Stomp$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.Stomp, true); break; case 5: PickupMessage("$Double Jump$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.DoubleJump, true); break; case 8: PickupMessage("$Charge Jump$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.ChargeJump, true); break; case 12: PickupMessage("$Climb$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.Climb, true); break; case 14: PickupMessage("$Glide$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.Glide, true); break; case 15: PickupMessage("$Spirit Flame$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.SpiritFlame, true); break; case 50: PickupMessage("$Dash$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.Dash, true); break; case 51: PickupMessage("$Grenade$", 300); Characters.Sein.PlayerAbilities.SetAbility(AbilityType.Grenade, true); break; } Randomizer.GiveAbility = false; RandomizerStatsManager.FoundSkill(Ability); }
// Token: 0x060017AC RID: 6060 RVA: 0x0007AAFC File Offset: 0x00078CFC public override void OnRecieveDamage(Damage damage) { bool terrain = (damage.Type == DamageType.Crush || damage.Type == DamageType.Spikes || damage.Type == DamageType.Lava || damage.Type == DamageType.Laser); if (this.Entity is Enemy && !(terrain || damage.Type == DamageType.Projectile || damage.Type == DamageType.Enemy)) { RandomizerBonus.DamageDealt(Math.Max(Math.Min(this.Health / 4f, damage.Amount), 0f)); } this.OnModifyDamage(damage); if (damage.Type == DamageType.Enemy) { return; } if (damage.Type == DamageType.Projectile) { damage.SetAmount(damage.Amount * 4f); } if (damage.Type == DamageType.Spikes || damage.Type == DamageType.Lava) { damage.SetAmount(1000f); } if (this.Entity.gameObject != base.gameObject) { damage.DealToComponents(this.Entity.gameObject); } base.OnRecieveDamage(damage); if (base.NoHealthLeft) { EntityDamageReciever.OnEntityDeathEvent(this.Entity); if (damage.Type == DamageType.Projectile && this.Entity is Enemy) { Projectile component = damage.Sender.GetComponent <Projectile>(); if (component != null && component.HasBeenBashedByOri) { AchievementsLogic.Instance.OnProjectileKilledEnemy(); } if (component != null && !component.HasBeenBashedByOri) { AchievementsLogic.Instance.OnEnemyKilledAnotherEnemy(); } } if (terrain) { Type type = this.Entity.GetType(); if (type != typeof(DropSlugEnemy) && type != typeof(KamikazeSootEnemy) && !base.gameObject.name.ToLower().Contains("wall")) { AchievementsLogic.Instance.OnEnemyKilledItself(); } } if (this.Entity is Enemy) { RandomizerStatsManager.OnKill(damage.Type); if (damage.Type == DamageType.ChargeFlame) { if (Characters.Sein && Characters.Sein.Abilities.Dash) { if (Characters.Sein.Abilities.Dash.CurrentState == SeinDashAttack.State.ChargeDashing) { AchievementsLogic.Instance.OnChargeDashKilledEnemy(); } else { AchievementsLogic.Instance.OnChargeFlameKilledEnemy(); } } else { AchievementsLogic.Instance.OnChargeFlameKilledEnemy(); } } else if ((damage.Type == DamageType.Stomp && damage.Force.y < 0f) || damage.Type == DamageType.StompBlast) { AchievementsLogic.Instance.OnStompKilledEnemy(); } else if (damage.Type == DamageType.SpiritFlameSplatter || damage.Type == DamageType.SpiritFlame) { AchievementsLogic.Instance.OnSpiritFlameKilledEnemy(); } else if (damage.Type == DamageType.Grenade) { AchievementsLogic.Instance.OnGrenaedKilledEnemy(); } } if (this.Entity is PetrifiedPlant) { Randomizer.getPickup(this.Entity.Position); RandomizerPlantManager.DestroyPlant(this.Entity.MoonGuid); } } }
// Token: 0x0600376D RID: 14189 RVA: 0x000E2764 File Offset: 0x000E0964 public static void UpgradeID(int ID) { bool flag = ID < 0; if (flag) { ID = -ID; } if (RandomizerBonusSkill.BonusSkillNames.ContainsKey(ID)) { RandomizerBonusSkill.FoundBonusSkill(ID); return; } if (ID >= 200 && ID < 260) { int abilityId = (ID - 200) % 30; Ability ability = abilities[abilityId]; if (ID < 230) { ability.Found(); } else { ability.Lost(); } return; } switch (ID) { case 0: if (!flag) { Characters.Sein.Mortality.Health.SetAmount((float)(Characters.Sein.Mortality.Health.MaxHealth + 20)); RandomizerSwitch.PickupMessage("Mega Health"); return; } break; case 1: if (!flag) { Characters.Sein.Energy.SetCurrent(Characters.Sein.Energy.Max + 5f); RandomizerSwitch.PickupMessage("Mega Energy"); return; } break; case 2: Randomizer.returnToStart(); RandomizerSwitch.PickupMessage("Go Home!"); return; case 20: break; case 6: if (!flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); RandomizerSwitch.PickupMessage("Attack Upgrade (" + RandomizerBonus.SpiritFlameLevel().ToString() + ")"); return; } if (RandomizerBonus.SpiritFlameLevel() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); RandomizerSwitch.PickupMessage("Attack Upgrade (" + RandomizerBonus.SpiritFlameLevel().ToString() + ")"); return; } break; case 8: RandomizerSwitch.PickupMessage("Explosion Power Upgrade"); if (!RandomizerBonus.ExplosionPower()) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); return; } break; case 9: if (!flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); } else if (Characters.Sein.Inventory.GetRandomizerItem(ID) > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); } if (Characters.Sein.Inventory.GetRandomizerItem(ID) == 1) { RandomizerSwitch.PickupMessage("Spirit Light Efficiency"); } else { RandomizerSwitch.PickupMessage("Spirit Light Efficiency (" + Characters.Sein.Inventory.GetRandomizerItem(ID).ToString() + ")"); } break; case 10: RandomizerSwitch.PickupMessage("Extra Air Dash"); if (!RandomizerBonus.DoubleAirDash()) { Characters.Sein.Inventory.SetRandomizerItem(ID, 1); return; } break; case 11: RandomizerSwitch.PickupMessage("Charge Dash Efficiency"); if (!RandomizerBonus.ChargeDashEfficiency()) { Characters.Sein.Inventory.SetRandomizerItem(ID, 1); return; } break; case 12: if (!flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); if (RandomizerBonus.DoubleJumpUpgrades() == 1) { RandomizerSwitch.PickupMessage("Extra Double Jump"); return; } RandomizerSwitch.PickupMessage("Extra Double Jump (" + RandomizerBonus.DoubleJumpUpgrades().ToString() + ")"); return; } else if (RandomizerBonus.DoubleJumpUpgrades() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); if (RandomizerBonus.DoubleJumpUpgrades() == 1) { RandomizerSwitch.PickupMessage("Extra Double Jump"); return; } RandomizerSwitch.PickupMessage("Extra Double Jump (" + RandomizerBonus.DoubleJumpUpgrades().ToString() + ")"); return; } break; case 13: if (!flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); RandomizerSwitch.PickupMessage("Health Regeneration (" + RandomizerBonus.HealthRegeneration().ToString() + ")"); return; } if (RandomizerBonus.HealthRegeneration() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); RandomizerSwitch.PickupMessage("Health Regeneration (" + RandomizerBonus.HealthRegeneration().ToString() + ")"); return; } break; case 15: if (!flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); RandomizerSwitch.PickupMessage("Energy Regeneration (" + RandomizerBonus.EnergyRegeneration().ToString() + ")"); return; } if (RandomizerBonus.EnergyRegeneration() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); RandomizerSwitch.PickupMessage("Energy Regeneration (" + RandomizerBonus.EnergyRegeneration().ToString() + ")"); return; } break; case 17: if (flag) { if (RandomizerBonus.WaterVeinShards() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); RandomizerSwitch.PickupMessage("*Water Vein Shard (" + RandomizerBonus.WaterVeinShards().ToString() + "/3)*"); } } else if (RandomizerBonus.WaterVeinShards() >= 3) { RandomizerSwitch.PickupMessage("*Water Vein Shard (extra)*"); } else { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); RandomizerSwitch.PickupMessage("*Water Vein Shard (" + RandomizerBonus.WaterVeinShards().ToString() + "/3)*", 300); } Keys.GinsoTree = (RandomizerBonus.WaterVeinShards() >= 3); if (Keys.GinsoTree) { RandomizerStatsManager.FoundEvent(0); } return; case 19: if (flag) { if (RandomizerBonus.GumonSealShards() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); RandomizerSwitch.PickupMessage("#Gumon Seal Shard (" + RandomizerBonus.GumonSealShards().ToString() + "/3)#"); } } else if (RandomizerBonus.GumonSealShards() >= 3) { RandomizerSwitch.PickupMessage("#Gumon Seal Shard (extra)#"); } else { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); RandomizerSwitch.PickupMessage("#Gumon Seal Shard (" + RandomizerBonus.GumonSealShards().ToString() + "/3)#", 300); } Keys.ForlornRuins = (RandomizerBonus.GumonSealShards() >= 3); if (Keys.ForlornRuins) { RandomizerStatsManager.FoundEvent(2); } return; case 21: if (flag) { if (RandomizerBonus.SunstoneShards() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); RandomizerSwitch.PickupMessage("@Sunstone Shard (" + RandomizerBonus.SunstoneShards().ToString() + "/3)@"); } } else if (RandomizerBonus.SunstoneShards() >= 3) { RandomizerSwitch.PickupMessage("@Sunstone Shard (extra)@"); } else { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); RandomizerSwitch.PickupMessage("@Sunstone Shard (" + RandomizerBonus.SunstoneShards().ToString() + "/3)@", 300); } Keys.MountHoru = (RandomizerBonus.SunstoneShards() >= 3); if (Keys.MountHoru) { RandomizerStatsManager.FoundEvent(4); } return; case 28: if (!flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); } else if (RandomizerBonus.WarmthFrags() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); } if (Randomizer.fragKeyFinish < RandomizerBonus.WarmthFrags()) { RandomizerSwitch.PickupMessage("@Warmth Fragment (extra)@", 300); return; } RandomizerSwitch.PickupMessage(string.Concat(new object[] { "@Warmth Fragment (", RandomizerBonus.WarmthFrags().ToString(), "/", Randomizer.fragKeyFinish, ")@" }), 300); break; case 29: return; case 30: if (!flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); RandomizerSwitch.PickupMessage("Bleeding x" + RandomizerBonus.Bleeding().ToString()); return; } if (RandomizerBonus.Bleeding() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); RandomizerSwitch.PickupMessage("Bleeding x" + RandomizerBonus.Bleeding().ToString()); return; } break; case 31: if (!flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); } else if (RandomizerBonus.Lifesteal() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); } if (Lifesteal() == 1) { RandomizerSwitch.PickupMessage("Health Leech"); } else { RandomizerSwitch.PickupMessage("Health Leech x" + RandomizerBonus.Lifesteal().ToString()); } break; case 32: if (!flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); } else if (RandomizerBonus.Manavamp() > 0) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); } if (Manavamp() == 1) { RandomizerSwitch.PickupMessage("Energy Leech"); } else { RandomizerSwitch.PickupMessage("Energy Leech x" + RandomizerBonus.Manavamp().ToString()); } break; case 33: if (!flag) { int v = Characters.Sein.Inventory.IncRandomizerItem(ID, 1); RandomizerSwitch.PickupMessage("Skill Velocity Upgrade x" + v.ToString()); if (Characters.Sein.Inventory.GetRandomizerItem(108) == 0) { RandomizerBonusSkill.FoundBonusSkill(108); } return; } if (RandomizerBonus.Velocity() > 0) { int v = Characters.Sein.Inventory.IncRandomizerItem(ID, -1); RandomizerSwitch.PickupMessage("Skill Velocity Upgrade x" + v.ToString()); return; } break; case 34: Characters.Sein.Inventory.SetRandomizerItem(34, 1); RandomizerSwitch.PickupMessage("Return to start disabled!"); break; case 35: Characters.Sein.Inventory.SetRandomizerItem(34, 0); RandomizerSwitch.PickupMessage("Return to start enabled!"); break; case 36: RandomizerSwitch.PickupMessage("Underwater Skill Usage"); Characters.Sein.Inventory.SetRandomizerItem(36, 1); break; case 37: if (!flag) { int v = Characters.Sein.Inventory.IncRandomizerItem(ID, 1); RandomizerSwitch.PickupMessage("Jump Upgrade x" + v.ToString()); if (Characters.Sein.Inventory.GetRandomizerItem(108) == 0) { RandomizerBonusSkill.FoundBonusSkill(108); } return; } if (RandomizerBonus.Jumpgrades() > 0) { int v = Characters.Sein.Inventory.IncRandomizerItem(ID, -1); RandomizerSwitch.PickupMessage("Jump Upgrade x" + v.ToString()); return; } break; case 40: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@Wall Jump Lost!!@", 240); Characters.Sein.PlayerAbilities.WallJump.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 41: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@ChargeFlame Lost!!@", 240); Characters.Sein.PlayerAbilities.ChargeFlame.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 42: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@DoubleJump Lost!!@", 240); Characters.Sein.PlayerAbilities.DoubleJump.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 43: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@Bash Lost!!@", 240); Characters.Sein.PlayerAbilities.Bash.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 44: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@Stomp Lost!!@", 240); Characters.Sein.PlayerAbilities.Stomp.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 45: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@Glide Lost!!@", 240); Characters.Sein.PlayerAbilities.Glide.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 46: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@Climb Lost!!@", 240); Characters.Sein.PlayerAbilities.Climb.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 47: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@Charge Jump Lost!!@", 240); Characters.Sein.PlayerAbilities.ChargeJump.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 48: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@Dash Lost!!@", 240); Characters.Sein.PlayerAbilities.Dash.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 49: if (!Characters.Sein || flag) { return; } RandomizerSwitch.PickupMessage("@Grenade Lost!!@", 240); Characters.Sein.PlayerAbilities.Grenade.HasAbility = false; Characters.Sein.Prefabs.EnsureRightPrefabsAreThereForAbilities(); return; case 81: if (Characters.Sein.Inventory.GetRandomizerItem(ID) > 0) { return; } Characters.Sein.Inventory.IncRandomizerItem(ID, 1); string s_color = ""; string g_color = ""; if (Characters.Sein.PlayerAbilities.HasAbility(AbilityType.Stomp)) { s_color = "$"; } if (Characters.Sein.PlayerAbilities.HasAbility(AbilityType.Grenade)) { g_color = "$"; } RandomizerSwitch.PickupMessage(s_color + "Stomp: " + Randomizer.StompZone + s_color + g_color + " Grenade: " + Randomizer.GrenadeZone + g_color, 480); break; default: if (flag) { Characters.Sein.Inventory.IncRandomizerItem(ID, -1); } else { Characters.Sein.Inventory.IncRandomizerItem(ID, 1); } return; } }
// Token: 0x06003848 RID: 14408 public static void Tick() { long tick = DateTime.Now.Ticks % 10000000L; if (tick < Randomizer.LastTick) { if (ResetVolume == 1) { ResetVolume = 0; GameSettings.Instance.SoundEffectsVolume = CachedVolume; } else if (ResetVolume > 1) { ResetVolume--; } if (RepeatableCooldown > 0) { RepeatableCooldown--; } if (RandomizerStatsManager.StatsTimer > 0) { RandomizerStatsManager.StatsTimer--; } RandomizerStatsManager.IncTime(); if (Scenes.Manager.CurrentScene != null) { string scene = Scenes.Manager.CurrentScene.Scene; if (scene == "titleScreenSwallowsNest") { ResetTrackerCount++; if (ResetTrackerCount > 10) { RandomizerTrackedDataManager.Reset(); ResetTrackerCount = 0; } if (RandomizerCreditsManager.CreditsDone) { RandomizerCreditsManager.CreditsDone = false; } } else if (scene == "creditsScreen") { if (!CreditsActive && !RandomizerCreditsManager.CreditsDone) { CreditsActive = true; RandomizerCreditsManager.Initialize(); } } else if (scene == "theSacrifice" && RandomizerStatsManager.Active) { foreach (SceneManagerScene sms in Scenes.Manager.ActiveScenes) { if (sms.MetaData.Scene == "creditsScreen" && sms.CurrentState == SceneManagerScene.State.Loading) { RandomizerStatsManager.Finish(); } } } } if (CreditsActive && !RandomizerCreditsManager.CreditsDone) { RandomizerCreditsManager.Tick(); } if (Characters.Sein) { if (JustSpawned && SpawnWith != "" && Characters.Sein.Inventory) { JustSpawned = false; RandomizerAction spawnItem; if (Randomizer.StringKeyPickupTypes.Contains(SpawnWith.Substring(0, 2))) { spawnItem = new RandomizerAction(SpawnWith.Substring(0, 2), SpawnWith.Substring(2)); } else { spawnItem = new RandomizerAction(SpawnWith.Substring(0, 2), int.Parse(SpawnWith.Substring(2))); } RandomizerSwitch.GivePickup(spawnItem, 2, true); } if (!Characters.Sein.IsSuspended && Scenes.Manager.CurrentScene != null) { ResetTrackerCount = 0; RandomizerTrackedDataManager.UpdateBitfields(); RandomizerColorManager.UpdateHotColdTarget(); if (Characters.Sein.Position.y > 937f && Sein.World.Events.WarmthReturned && Scenes.Manager.CurrentScene.Scene == "ginsoTreeWaterRisingEnd") { if (Characters.Sein.Abilities.Bash.IsBashing) { Characters.Sein.Abilities.Bash.BashGameComplete(0f); } Characters.Sein.Position = new Vector3(750f, -120f); return; } if (Scenes.Manager.CurrentScene.Scene == "catAndMouseResurrectionRoom" && !Randomizer.canFinalEscape()) { if (Randomizer.Entrance) { Randomizer.EnterDoor(new Vector3(-242f, 489f)); return; } Characters.Sein.Position = new Vector3(20f, 105f); return; } else if (!Characters.Sein.Controller.CanMove && Scenes.Manager.CurrentScene.Scene == "moonGrottoGumosHideoutB") { Randomizer.LockedCount++; if (Randomizer.LockedCount >= 4) { GameController.Instance.ResetInputLocks(); return; } } else { Randomizer.LockedCount = 0; } } } } Randomizer.LastTick = tick; }
public static void initialize() { Randomizer.OHKO = false; Randomizer.ZeroXP = false; Randomizer.BonusActive = true; Randomizer.GiveAbility = false; Randomizer.Chaos = false; Randomizer.ChaosVerbose = false; Randomizer.Returning = false; Randomizer.Sync = false; Randomizer.ForceMaps = false; Randomizer.SyncMode = 4; Randomizer.StringKeyPickupTypes = new List <string> { "TP", "SH", "NO", "WT", "MU", "HN", "WP", "RP", "WS" }; Randomizer.ShareParams = ""; RandomizerChaosManager.initialize(); Randomizer.DamageModifier = 1f; Randomizer.Table = new Hashtable(); Randomizer.GridFactor = 4.0; Randomizer.Message = "Good luck on your rando!"; Randomizer.MessageProvider = (RandomizerMessageProvider)ScriptableObject.CreateInstance(typeof(RandomizerMessageProvider)); Randomizer.ProgressiveMapStones = true; Randomizer.ForceTrees = false; Randomizer.CluesMode = false; Randomizer.Shards = false; Randomizer.WorldTour = false; Randomizer.SeedMeta = ""; Randomizer.MistySim = new WorldEvents(); Randomizer.MistySim.MoonGuid = new MoonGuid(1061758509, 1206015992, 824243626, -2026069462); Randomizer.TeleportTable = new Hashtable(); Randomizer.TeleportTable["Forlorn"] = "forlorn"; Randomizer.TeleportTable["Grotto"] = "moonGrotto"; Randomizer.TeleportTable["Sorrow"] = "valleyOfTheWind"; Randomizer.TeleportTable["Grove"] = "spiritTree"; Randomizer.TeleportTable["Swamp"] = "swamp"; Randomizer.TeleportTable["Valley"] = "sorrowPass"; Randomizer.TeleportTable["Ginso"] = "ginsoTree"; Randomizer.TeleportTable["Horu"] = "mountHoru"; Randomizer.TeleportTable["Glades"] = "sunkenGlades"; Randomizer.TeleportTable["Blackroot"] = "mangroveFalls"; Randomizer.Entrance = false; Randomizer.DoorTable = new Hashtable(); Randomizer.ColorShift = false; Randomizer.MessageQueue = new Queue(); Randomizer.MessageQueueTime = 0; Randomizer.QueueBash = false; Randomizer.BashWasQueued = false; Randomizer.BashTap = false; Randomizer.fragsEnabled = false; Randomizer.LastTick = 10000000L; Randomizer.LockedCount = 0; Randomizer.ResetTrackerCount = 0; Randomizer.HotCold = false; Randomizer.HotColdTypes = new string[] { "EV", "RB17", "RB19", "RB21", "RB28", "SK" }; Randomizer.HotColdItems = new Dictionary <int, RandomizerHotColdItem>(); Randomizer.HotColdMaps = new List <int>(); int HotColdSaveId = 2000; Randomizer.HoruScene = ""; Randomizer.HoruMap = new Hashtable(); Randomizer.HoruMap["mountHoruStomperSystemsR"] = 2640380; Randomizer.HoruMap["mountHoruProjectileCorridor"] = 1720288; Randomizer.HoruMap["mountHoruMovingPlatform"] = 3040304; Randomizer.HoruMap["mountHoruLaserTurretsR"] = 2160192; Randomizer.HoruMap["mountHoruBlockableLasers"] = -919624; Randomizer.HoruMap["mountHoruBigPushBlock"] = -199724; Randomizer.HoruMap["mountHoruBreakyPathTop"] = -1639664; Randomizer.HoruMap["mountHoruFallingBlocks"] = -959848; Randomizer.OpenMode = true; Randomizer.OpenWorld = false; RandomizerDataMaps.LoadGladesData(); RandomizerDataMaps.LoadGinsoData(); RandomizerDataMaps.LoadForlornData(); RandomizerDataMaps.LoadHoruData(); RandomizerDataMaps.LoadValleyData(); RandomizerColorManager.Initialize(); RandomizerPlantManager.Initialize(); RandomizerRebinding.ParseRebinding(); RandomizerSettings.ParseSettings(); Randomizer.RelicZoneLookup = new Dictionary <string, string>(); RandomizerTrackedDataManager.Initialize(); RandomizerStatsManager.Initialize(); Randomizer.RelicCount = 0; Randomizer.GrenadeZone = "MIA"; Randomizer.StompZone = "MIA"; Randomizer.RepeatablePickups = new HashSet <int>(); Randomizer.StompTriggers = false; Randomizer.SpawnWith = ""; Randomizer.IgnoreEnemyExp = false; bool relicCountOverride = false; try { if (File.Exists("randomizer.dat")) { string[] allLines = File.ReadAllLines("randomizer.dat"); string[] flagLine = allLines[0].Split(new char[] { '|' }); string s = flagLine[1]; string[] flags = flagLine[0].Split(new char[] { ',' }); Randomizer.SeedMeta = allLines[0]; foreach (string rawFlag in flags) { string flag = rawFlag.ToLower(); if (flag == "ohko") { Randomizer.OHKO = true; } if (flag.StartsWith("worldtour")) { Randomizer.WorldTour = true; if (flag.Contains("=")) { relicCountOverride = true; Randomizer.RelicCount = int.Parse(flag.Substring(10)); } } if (flag.StartsWith("sync")) { Randomizer.Sync = true; Randomizer.SyncId = flag.Substring(4); RandomizerSyncManager.Initialize(); } if (flag.StartsWith("frags/")) { Randomizer.fragsEnabled = true; string[] fragParams = flag.Split(new char[] { '/' }); Randomizer.maxFrags = int.Parse(fragParams[2]); Randomizer.fragKeyFinish = int.Parse(fragParams[1]); } if (flag.StartsWith("mode=")) { string modeStr = flag.Substring(5).ToLower(); int syncMode; if (modeStr == "shared") { syncMode = 1; } else if (modeStr == "none") { syncMode = 4; } else { syncMode = int.Parse(modeStr); } Randomizer.SyncMode = syncMode; } if (flag.StartsWith("shared=")) { Randomizer.ShareParams = flag.Substring(7); } if (flag == "noextraexp") { Randomizer.IgnoreEnemyExp = true; } if (flag == "0xp") { Randomizer.IgnoreEnemyExp = true; Randomizer.ZeroXP = true; } if (flag == "nobonus") { Randomizer.BonusActive = false; } if (flag == "nonprogressivemapstones") { Randomizer.ProgressiveMapStones = false; } if (flag == "forcetrees") { Randomizer.ForceTrees = true; } if (flag == "forcemaps") { Randomizer.ForceMaps = true; } if (flag == "clues") { Randomizer.CluesMode = true; RandomizerClues.initialize(); } if (flag == "shards") { Randomizer.Shards = true; } if (flag == "entrance") { Randomizer.Entrance = true; } if (flag == "closeddungeons") { Randomizer.OpenMode = false; } if (flag == "openworld") { Randomizer.OpenWorld = true; } if (flag.StartsWith("hotcold=")) { Randomizer.HotCold = true; Randomizer.HotColdTypes = flag.Substring(8).Split(new char[] { '+' }); Array.Sort(Randomizer.HotColdTypes); } if (flag.StartsWith("sense=")) { Randomizer.HotColdTypes = flag.Substring(6).Split(new char[] { '+' }); Array.Sort(Randomizer.HotColdTypes); } if (flag == "noaltr") { Randomizer.AltRDisabled = true; } if (flag == "stomptriggers") { Randomizer.StompTriggers = true; } } for (int i = 1; i < allLines.Length; i++) { string[] lineParts = allLines[i].Split(new char[] { '|' }); int coords; int.TryParse(lineParts[0], out coords); if (coords == 2) { SpawnWith = lineParts[1] + lineParts[2]; continue; } int index = Array.BinarySearch <string>(Randomizer.HotColdTypes, lineParts[1]); if (index < 0) { index = -index - 1; } while (index < Randomizer.HotColdTypes.Length && Randomizer.HotColdTypes[index].Substring(0, 2) == lineParts[1]) { if (Randomizer.HotColdTypes[index] == lineParts[1] || Randomizer.HotColdTypes[index].Substring(2) == lineParts[2]) { if (Math.Abs(coords) > 100) { Randomizer.HotColdItems.Add(coords, new RandomizerHotColdItem(Randomizer.HashKeyToVector(coords), HotColdSaveId)); HotColdSaveId++; } else { Randomizer.HotColdMaps.Add(coords); } } index++; } if (Randomizer.StringKeyPickupTypes.Contains(lineParts[1])) { Randomizer.Table[coords] = new RandomizerAction(lineParts[1], lineParts[2]); if (lineParts[1] == "WT") { Randomizer.RelicZoneLookup[lineParts[2]] = lineParts[3]; if (!relicCountOverride) { Randomizer.RelicCount++; } } if (lineParts[1] == "RP") { Randomizer.RepeatablePickups.Add(coords); } } else { int id; int.TryParse(lineParts[2], out id); if (lineParts[1] == "EN") { // door entries are coord|EN|targetX|targetY int doorY; int.TryParse(lineParts[3], out doorY); Randomizer.DoorTable[coords] = new Vector3((float)id, (float)doorY); } else { Randomizer.Table[coords] = new RandomizerAction(lineParts[1], id); if (lineParts[1] == "SK") { if (id == 51) { GrenadeZone = lineParts[3]; } else if (id == 4) { StompZone = lineParts[3]; } } if (Randomizer.CluesMode && lineParts[1] == "EV" && id % 2 == 0) { RandomizerClues.AddClue(lineParts[3], id / 2); } } } } Randomizer.HotColdMaps.Sort(); if (Randomizer.CluesMode) { RandomizerClues.FinishClues(); } } else { Randomizer.printInfo("Error: randomizer.dat not found"); } } catch (Exception e) { Randomizer.printInfo("Error parsing randomizer.dat:" + e.Message, 300); } RandomizerBonusSkill.Reset(); }