// Token: 0x0600378F RID: 14223
 public static void LoadDefaultBinds()
 {
     RandomizerRebinding.ReplayMessage    = RandomizerRebinding.ParseLine("Replay Message: LeftAlt+T, RightAlt+T");
     RandomizerRebinding.ReturnToStart    = RandomizerRebinding.ParseLine("Return to Start: LeftAlt+R, RightAlt+R");
     RandomizerRebinding.ReloadSeed       = RandomizerRebinding.ParseLine("Reload Seed: LeftAlt+L, RightAlt+L");
     RandomizerRebinding.ToggleChaos      = RandomizerRebinding.ParseLine("Toggle Chaos: LeftAlt+K, RightAlt+K");
     RandomizerRebinding.ChaosVerbosity   = RandomizerRebinding.ParseLine("Chaos Verbosity: LeftAlt+V, RightAlt+V");
     RandomizerRebinding.ForceChaosEffect = RandomizerRebinding.ParseLine("Force Chaos Effect: LeftAlt+F, RightAlt+F");
     RandomizerRebinding.ShowProgress     = RandomizerRebinding.ParseLine("Show Progress: LeftAlt+P, RightAlt+P");
     RandomizerRebinding.ColorShift       = RandomizerRebinding.ParseLine("Color Shift: LeftAlt+C, RightAlt+C");
     RandomizerRebinding.DoubleBash       = RandomizerRebinding.ParseLine("Double Bash: Grenade");
 }
 // Token: 0x0600378D RID: 14221
 public static void ParseRebinding()
 {
     RandomizerRebinding.ActionMap = new Hashtable();
     RandomizerRebinding.ActionMap.Add("Jump", Core.Input.Jump);
     RandomizerRebinding.ActionMap.Add("SpiritFlame", Core.Input.SpiritFlame);
     RandomizerRebinding.ActionMap.Add("Bash", Core.Input.Bash);
     RandomizerRebinding.ActionMap.Add("SoulFlame", Core.Input.SoulFlame);
     RandomizerRebinding.ActionMap.Add("ChargeJump", Core.Input.ChargeJump);
     RandomizerRebinding.ActionMap.Add("Glide", Core.Input.Glide);
     RandomizerRebinding.ActionMap.Add("Dash", Core.Input.RightShoulder);
     RandomizerRebinding.ActionMap.Add("Grenade", Core.Input.LeftShoulder);
     RandomizerRebinding.ActionMap.Add("Left", Core.Input.Left);
     RandomizerRebinding.ActionMap.Add("Right", Core.Input.Right);
     RandomizerRebinding.ActionMap.Add("Up", Core.Input.Up);
     RandomizerRebinding.ActionMap.Add("Down", Core.Input.Down);
     RandomizerRebinding.ActionMap.Add("LeftStick", Core.Input.LeftStick);
     RandomizerRebinding.ActionMap.Add("RightStick", Core.Input.RightStick);
     RandomizerRebinding.ActionMap.Add("Start", Core.Input.Start);
     RandomizerRebinding.ActionMap.Add("Select", Core.Input.Select);
     if (!File.Exists("RandomizerRebinding.txt"))
     {
         RandomizerRebinding.WriteDefaultFile();
     }
     try
     {
         string[] array = File.ReadAllLines("RandomizerRebinding.txt");
         RandomizerRebinding.ReplayMessage    = RandomizerRebinding.ParseLine(array[4]);
         RandomizerRebinding.ReturnToStart    = RandomizerRebinding.ParseLine(array[5]);
         RandomizerRebinding.ReloadSeed       = RandomizerRebinding.ParseLine(array[6]);
         RandomizerRebinding.ToggleChaos      = RandomizerRebinding.ParseLine(array[7]);
         RandomizerRebinding.ChaosVerbosity   = RandomizerRebinding.ParseLine(array[8]);
         RandomizerRebinding.ForceChaosEffect = RandomizerRebinding.ParseLine(array[9]);
         RandomizerRebinding.ShowProgress     = RandomizerRebinding.ParseLine(array[10]);
         RandomizerRebinding.ColorShift       = RandomizerRebinding.ParseLine(array[11]);
         RandomizerRebinding.DoubleBash       = RandomizerRebinding.ParseLine(array[12]);
     }
     catch (Exception)
     {
         RandomizerRebinding.LoadDefaultBinds();
     }
 }