public void Start(Player player) { Player = player; AutoRebirthUts = RandomUtilities.GetCurrentMilliseconds() + 1200000; //30 minutes Player.LifeStats.Kill(); PlayerLogic.PleyerDied(player); }
public void Close() { if (m_gameAccount != null) { m_gameAccount.LastOnlineUtc = RandomUtilities.GetCurrentMilliseconds(); } Client.Disconnect(); }
public void ProcessDamage(Player player) { if (player.Duel == null) { return; } player.Duel.LastKickUtc = RandomUtilities.GetCurrentMilliseconds(); }
protected void RandomWalkAction() { if (Npc.Target != null || MoveController.IsActive) { return; } if (Npc.Attack != null && !Npc.Attack.IsFinished) { return; } if (Npc.NpcTemplate.Shape.WalkSpeed <= 0) { return; } if (Npc.Instance.IsEditingMode) { if (Npc.Position.FastDistanceTo(Npc.BindPoint) > 0) { MoveController.MoveTo(Creature.BindPoint); } return; } long now = RandomUtilities.GetCurrentMilliseconds(); if (now - 10000 < LastWalkUts) { return; } LastWalkUts = RandomUtilities.GetCurrentMilliseconds() + Random.Next(5000, 10000); if (Random.Next(0, 100) < 50) { return; } double distanceToBind = Npc.BindPoint.DistanceTo(Creature.Position); if (distanceToBind > 500) { MoveController.MoveTo(Creature.BindPoint); return; } MoveController.MoveTo(Npc.Position.X + Random.Next(150, 300) * (Random.Next(0, 100) < 50 ? 1 : -1) , Npc.Position.Y + Random.Next(150, 300) * (Random.Next(0, 100) < 50 ? 1 : -1)); }
public async Task <ActionResult <MainResponse> > TokenRefresh() { User user = HttpContext.GetUser(); if (user == null) { return(MainResponse.GetError(Enums.RequestError.UserNotFound)); } if (!HttpContext.Request.Cookies.Any(p => p.Key == "refresh-token")) { return(Forbid()); } Auth auth = _context.Auth.FirstOrDefault(p => p.RefreshToken == HttpContext.Request.Cookies["refresh-token"]); if (auth == null) { return(Forbid()); } auth.Token = RandomUtilities.GetCryptoRandomString(32); auth.RefreshToken = RandomUtilities.GetCryptoRandomString(32); auth.Expire = DateTime.Now.AddSeconds(_serverConfig.Users.TokenExpirationTime); _context.Auth.Update(auth); await _context.SaveChangesAsync(); HttpContext.Response.Cookies.Append("refresh-token", auth.RefreshToken, new CookieOptions() { Domain = coockieDomain, HttpOnly = true, Path = "/api/auth/token-refresh" }); HttpContext.Response.Cookies.Append("auth-token", auth.Token, new CookieOptions() { Domain = coockieDomain, HttpOnly = true, Path = "/api" }); HttpContext.Response.Cookies.Append("auth-token", auth.Token, new CookieOptions() { Domain = coockieDomain, HttpOnly = true, Path = "/sockets" }); TokenRefreshResponse response = new TokenRefreshResponse() { EncryptionKey = auth.LocalDataEncryptionKey }; return(MainResponse.GetSuccess(response)); }
public void LogGradientCheck() { var x = new PlaceHolder <T>("x"); var fun = ConvNetSharp <T> .Instance.Log(x); var shape = new Shape(2, 2, 3, 4); var location = NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength, 20.0, 1.0, true), shape); GradientCheck(fun, location, 1e-2); }
public void TanhGradientCheck() { var x = new PlaceHolder <T>("x"); var fun = ConvNetSharp <T> .Instance.Tanh(x); var shape = new Shape(2, 2, 3, 4); var location = NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); GradientCheck(fun, location); }
public void ProcessGather() { Gather.CurrentGatherCounter--; if (Gather.CurrentGatherCounter <= 0) { Gather.CurrentGatherCounter = 0; DieUtc = RandomUtilities.GetCurrentMilliseconds(); } }
public virtual async Task <AppDomainResult> ForgotPassword(string userName) { AppDomainResult appDomainResult = new AppDomainResult(); bool isValidEmail = ValidateUserName.IsEmail(userName); bool isValidPhone = ValidateUserName.IsPhoneNumber(userName); // Kiểm tra đúng định dạng email và số điện thoại chưa if (!isValidEmail && !isValidPhone) { throw new AppException("Vui lòng nhập email hoặc số điện thoại!"); } // Tạo mật khẩu mới // Kiểm tra email/phone đã tồn tại chưa? var userInfos = await this.userService.GetAsync(e => !e.Deleted && (e.UserName == userName || e.Email == userName || e.Phone == userName ) ); Users userInfo = null; if (userInfos != null && userInfos.Any()) { userInfo = userInfos.FirstOrDefault(); } if (userInfo == null) { throw new AppException("Số điện thoại hoặc email không tồn tại"); } // Cấp mật khẩu mới var newPasswordRandom = RandomUtilities.RandomString(8); userInfo.Password = SecurityUtils.HashSHA1(newPasswordRandom); bool success = await this.userService.UpdateAsync(userInfo); if (success) { // Gửi mã qua Email if (isValidEmail) { string emailBody = string.Format("<p>Your new password: {0}</p>", newPasswordRandom); emailConfigurationService.Send("Change Password", new string[] { userInfo.Email }, null, null, new EmailContent() { Content = emailBody, IsHtml = true, }); } // Gửi SMS else if (isValidPhone) { } } return(appDomainResult); }
public void SigmoidGradientCheck() { var cns = new ConvNetSharp <T>(); var x = cns.PlaceHolder("x"); var fun = cns.Sigmoid(x); var shape = new Shape(2, 2, 3, 4); var location = this.NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); this.GradientCheck(cns, fun, location, 1e-3); }
public void SqrtGradientCheck() { var cns = new ConvNetSharp <T>(); var x = cns.PlaceHolder("x"); var fun = cns.Sqrt(x); var shape = new Shape(2, 2, 3, 4); var location = this.NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength, posisitveOnly: true), shape); this.GradientCheck(cns, fun, location); }
public void LeakyReluGradientCheck() { var cns = new ConvNetSharp <T>(); var x = cns.PlaceHolder("x"); var fun = cns.LeakyRelu(x, (T)Convert.ChangeType(0.01, typeof(T))); var shape = new Shape(2, 2, 3, 4); var location = NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); GradientCheck(cns, fun, location, 1e-5); }
public void TanhGradientCheck() { var cns = new ConvNetSharp <T>(); var x = cns.PlaceHolder("x"); var fun = cns.Tanh(x); var shape = new Shape(2, 2, 3, 4); var location = NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); GradientCheck(cns, fun, location); }
public void DivideGradientCheck() { var shape = new Shape(2, 2, 3, 4); var location = NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); var x = new PlaceHolder <T>("x"); var z = new Const <T>(NewVolume(new double[shape.TotalLength].Populate(1.0), shape), "z"); GradientCheck(x / z, location, 1e-5); GradientCheck(z / x, location, 1e-5); }
public void MatMultiplyGradientCheck() { var shape = new Shape(2, 2, 1, 4); var location = NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); var cns = new ConvNetSharp <T>(); var x = cns.PlaceHolder("x"); var z = cns.Const(NewVolume(new double[shape.TotalLength].Populate(1.0), shape), "z"); GradientCheck(cns, cns.MatMult(x, z), location); GradientCheck(cns, cns.MatMult(z, x), location); }
public override void Action() { if (Player.Controller is DeathController) { return; } if (UsedCampfire != null) { if (UsedCampfire.Instance != Player.Instance || UsedCampfire.Position.FastDistanceTo(Player.Position) > (UsedCampfire.Type == 4 ? 200 : 100)) { UsedCampfire = null; if (Player.PlayerMode == PlayerMode.Relax) { Player.PlayerMode = PlayerMode.Normal; Global.VisibleService.Send(Player, new SpCharacterState(Player)); } } else if (Player.PlayerMode == PlayerMode.Normal) { Player.PlayerMode = PlayerMode.Relax; Global.VisibleService.Send(Player, new SpCharacterState(Player)); } } long now = RandomUtilities.GetCurrentMilliseconds(); if (Player.Controller is BattleController) { LastBattleUts = now; } while (now >= NextRegenUts) { Regenerate(); NextRegenUts += Player.Controller is BattleController ? 5000 : 2000; } while (now > NextDistressUts) { int timeout = (Player.LifeStats.Stamina > 100) ? 90000 : 60000; if (Player.Controller is BattleController) { timeout -= 30000; } Distress(); NextDistressUts += timeout; } }
public void PowerGradientCheck() { var cns = new ConvNetSharp <T>(); var shape = new Shape(2, 2, 3, 4); var location = this.NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); var x = cns.PlaceHolder("x"); var z = cns.Const(this.NewVolume(new double[shape.TotalLength].Populate(2.0), shape), "z"); this.GradientCheck(cns, x ^ z, location); this.GradientCheck(cns, z ^ x, location); }
public void SumGradientCheck() { var x = new PlaceHolder <T>("x"); var fun = ConvNetSharp <T> .Instance.Sum(x, new Shape(1, 1, 1, 4)); var shape = new Shape(2, 2, 3, 4); var location = NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); var grad = NewVolume(new[] { 1.0, 1.0, 1.0, 1.0 }, new Shape(1, 1, 1, 4)); GradientCheck(fun, location, 1e-4, grad); }
public void SubstractGradientCheck() { var shape = new Shape(2, 2, 3, 4); var location = NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); var cns = new ConvNetSharp <T>(); var x = cns.PlaceHolder("x"); var z = cns.Const(NewVolume(new double[shape.TotalLength].Populate(1.0), shape), "z"); GradientCheck(cns, x - z, location); GradientCheck(cns, z - x, location); }
protected static void MainLoop() { while (ServerIsWork) { try { if (RandomUtilities.GetCurrentMilliseconds() - Cache.LastSaveUts > 600000) // Backup Every 10 Min { Cache.LastSaveUts = RandomUtilities.GetCurrentMilliseconds(); Cache.SaveData(); } //Services: FeedbackService.Action(); AccountService.Action(); PlayerService.Action(); MapService.Action(); ChatService.Action(); VisibleService.Action(); ControllerService.Action(); CraftService.Action(); ItemService.Action(); AiService.Action(); GeoService.Action(); StatsService.Action(); ObserverService.Action(); TeleportService.Action(); AreaService.Action(); PartyService.Action(); SkillsLearnService.Action(); GuildService.Action(); DuelService.Action(); //Engines: ActionEngine.Action(); AdminEngine.Action(); SkillEngine.Action(); QuestEngine.Action(); //Others: DelayedAction.CheckActions(); } catch (Exception ex) { Logger.WriteLine(LogState.Exception, "MainLoop: " + ex.Message + " St: " + ex.StackTrace); } Thread.Sleep(10); } }
private bool CanUseItem(Player player, StorageItem item, Player secondPlayer = null, bool sendmessages = false) { int groupId = ItemTemplate.Factory(item.ItemId).CoolTimeGroup; if (item.ItemTemplate.RequiredUserStatus != null && !item.ItemTemplate.RequiredUserStatus.Contains(player.PlayerMode.ToString().ToUpper())) { return(false); } if (player.PlayerLevel < item.ItemTemplate.Level) { if (sendmessages) { SystemMessages.YouMustBeAHigherLevelToUseThat.Send(player.Connection); } return(false); } if (item.ItemTemplate.RequiredSecondCharacter && secondPlayer == null) { return(false); } if (groupId != 0 && player.ItemCoodowns.ContainsKey(groupId) && (RandomUtilities.GetCurrentMilliseconds() - player.ItemCoodowns[groupId]) / 1000 < item.ItemTemplate.Cooltime) { //todo System message return(false); } if (item.ItemTemplate.CombatItemType == CombatItemType.RECIPE && player.Recipes.Contains(item.ItemId)) { if (!Data.Data.Recipes.ContainsKey(item.ItemId)) { Logger.WriteLine(LogState.Warn, "ItemService: Can't find recipe {0}", item.ItemId); return(false); } if (player.Recipes.Contains(item.ItemId)) { //todo System message return(false); } if (player.PlayerCraftStats.GetCraftSkills(Data.Data.Recipes[item.ItemId].CraftStat) < Data.Data.Recipes[item.ItemId].ReqMin) { //todo System message return(false); } } return(true); }
public void ConcatGradientCheck() { var leftShape = new Shape(2, 2, 1, 1); var rightShape = new Shape(3, 1, 1, 1); var cns = new ConvNetSharp <T>(); var location = NewVolume(RandomUtilities.RandomDoubleArray(leftShape.TotalLength), new Shape(2, 2, 1, 1)); var x = cns.PlaceHolder("x"); var z = cns.Const(NewVolume(new double[rightShape.TotalLength].Populate(1.0), rightShape), "z"); var fun = cns.Concat(x, z); GradientCheck(cns, fun, location, 1e-5); }
private void Start() { textComponent = GetComponent <Text>(); shadow = GetComponent <Shadow>(); if (shadow) { shadow.effectColor = textComponent.color * shadowMultiplier; } lerpColour = RandomUtilities.Colour(); lerpColour = new Color(Mathf.Clamp(0.3f, 0.8f, lerpColour.r), Mathf.Clamp(0.2f, 0.8f, lerpColour.g), Mathf.Clamp(0.3f, 0.8f, lerpColour.b)); }
public void AddHistoryEvent(Guild guild, HistoryEvent hEvent, Player initiator = null) { if (guild == null) { return; } hEvent.Date = RandomUtilities.GetRoundedUtc(); guild.GuildHistory.Add(hEvent); //TODO update }
public void SumGradientCheck() { var cns = new ConvNetSharp <T>(); var x = cns.PlaceHolder("x"); var fun = cns.Sum(x, new Shape(1, 1, 1, 4)); var shape = new Shape(2, 2, 3, 4); var location = this.NewVolume(RandomUtilities.RandomDoubleArray(shape.TotalLength), shape); var grad = this.NewVolume(new[] { 1.0, 1.0, 1.0, 1.0 }, new Shape(1, 1, 1, 4)); this.GradientCheck(cns, fun, location, 1e-4, grad); }
public void AssertThat_AddEdges_IncreasesCount() { var r = new Random(123); for (var i = 0; i < 3000; i++) { _set.Add(new LineSegment2( new Vector2(RandomUtilities.RandomSingle(r.NextDouble, -100, 100), RandomUtilities.RandomSingle(r.NextDouble, -100, 100)), new Vector2(RandomUtilities.RandomSingle(r.NextDouble, -100, 100), RandomUtilities.RandomSingle(r.NextDouble, -100, 100)) ), 1); Assert.AreEqual(i + 1, _set.Count); } }
public override void Init(Creature creature) { base.Init(creature); Projectile = (Projectile)creature; if (Projectile.TargetPosition != null) { MoveController = new NpcMoveController(creature); MoveController.MoveTo(Projectile.TargetPosition); } DieUts = RandomUtilities.GetCurrentMilliseconds() + Projectile.Lifetime; }
public void RaisesMessages() { BaseClassMockWithChildren obj = new BaseClassMockWithChildren(); MessengerMonitor <BaseClassMockWithChildren> monitor = new MessengerMonitor <BaseClassMockWithChildren>(obj); for (int i = 0; i < new Random().Next(5, 20); i++) { string message = RandomUtilities.GetRandomString(obj.Message); obj.ChangeMessage(message); monitor.AssertMessageNotification(message, false); monitor.AssertMessageCount(i + 1, false); } }
private void CreateGroup(IConnection connection) { var npcs = Global.VisibleService.FindTargets(connection.Player, connection.Player.Position, 50, TargetingAreaType.Enemy); npcs.Sort((c1, c2) => { Npc npc1 = c1 as Npc; Npc npc2 = c2 as Npc; if (npc1 == null || npc2 == null) { return(0); } return(npc2.NpcTemplate.Size.GetHashCode() .CompareTo(npc1.NpcTemplate.Size.GetHashCode())); }); int counter = 0; int startAngle = RandomUtilities.Random().Next(0, 359); foreach (var creature in npcs) { Npc npc = creature as Npc; if (npc == null) { continue; } int count = int.Parse(GetValue(connection, "Enter count of: [" + npc.NpcTemplate.Name + "]")); if (count > 0) { for (int i = 0; i < count; i++) { SpawnTemplate spawnTemplate = npc.SpawnTemplate.Clone(); spawnTemplate.X += (float)(150f * Math.Cos(startAngle + counter * 30) * counter / 2 / Math.PI + RandomUtilities.Random().Next(-25, 25)); spawnTemplate.Y += (float)(150f * Math.Sin(startAngle + counter * 30) * counter / 2 / Math.PI + RandomUtilities.Random().Next(-25, 25)); Global.MapService.SpawnTeraObject(MapService.CreateNpc(spawnTemplate), npc.Instance); counter++; } Global.MapService.DespawnTeraObject(npc); } } }
private async void StartCondition(Duel duel) { new SpDuelCounter().Send(duel.Initiator); new SpDuelCounter().Send(duel.Initiated); await Task.Delay(5000); duel.LastKickUtc = RandomUtilities.GetCurrentMilliseconds(); Communication.Global.RelationService.ResendRelation(duel.Initiator); Communication.Global.RelationService.ResendRelation(duel.Initiated); lock (DuelsLock) Duels.Add(duel); }