public void PlaceSymbolWithXAndYCoordinates() { //should be same as player essentially //arrange var input = new RandomPlayerInput(1, 2); //this is done twice var randomPlayer = new RandomPlayer(input, Symbol.Naught, "randomPlayer"); //act var move = randomPlayer.PlayTurn(); //assert Assert.Equal(1, move.XCoordinate); Assert.Equal(2, move.YCoordinate); }