public void PlaceSymbolWithXAndYCoordinates()
        {
            //should be same as player essentially
            //arrange
            var input = new RandomPlayerInput(1, 2); //this is done twice

            var randomPlayer = new RandomPlayer(input, Symbol.Naught, "randomPlayer");
            //act
            var move = randomPlayer.PlayTurn();

            //assert
            Assert.Equal(1, move.XCoordinate);
            Assert.Equal(2, move.YCoordinate);
        }