public void Starter_Pass_IfForced() { state.ParseField(1, 1, "."); var strat = new RandomMoves(); var move = strat.Act(state, _ => {}); Assert.Equal(MoveType.Pass, move.Command); }
public void Starter_KillOrBirth_WhenAllowed() { state.ParseField(2, 2, "0,0,1,."); var strat = new RandomMoves(); var move = strat.Act(state, _ => {}); Assert.NotEqual(MoveType.Pass, move.Command); }