示例#1
0
 public void onLockScreen()
 {
     // No sound, no cookie :p
     if (audioSources.Length != 0)
     {
         GameObject employeeRandom = employees [Random.Range(0, employees.Length - 1)];
         randomEmployeeSoundScript = employeeRandom.GetComponent <RandomEmployeeSound> ();
         AudioSource employeeRandomAudioSource = audioSources [Random.Range(1, audioSources.Length - 1)];
         randomEmployeeSoundScript.RandomSoundness(employeeRandomAudioSource);
     }
 }
示例#2
0
    IEnumerator WokEmployeeSoundness()
    {
        inCoRoutineWok = true;
        int randomIndxEmployee = Random.Range(0, employees.Length);

        employee = employees[randomIndxEmployee];
        RandomEmployeeSound randomEmployeeSound = employee.GetComponent <RandomEmployeeSound> ();

        randomEmployeeSound.WokSoundness();
        float nextSoundTime = Random.Range(config.employeeWokAudioSourceRangeMin, config.employeeWokAudioSourceRangeMax);

        yield return(new WaitForSeconds(nextSoundTime));

        inCoRoutineWok = false;
        randomNbEmployee--;
    }