public void GetRandomArray_SecondMethod_NormalCount(int count) { var result = RandomArrayGenerator.GetRandomArray2(count); var sum = result.Sum(); Assert.IsFalse(sum > 1 || sum < 1); }
static void Main(string[] args) { ArrayGenerator hat = new RandomArrayGenerator(10000, 20); ArrayGenerator topHat = new NearlySortedArray(10, 20); var nearlySortet = topHat.NewArray(); var unsorted = hat.NewArray(); ISuperSorter bubble = new BubbleSort(); var sorted = bubble.Sort(nearlySortet); foreach (var item in nearlySortet) { Console.Write(item + " "); } Console.WriteLine(""); foreach (var item in sorted) { Console.Write(item + " "); } Console.WriteLine(""); Console.WriteLine("The sorting took: " + bubble.ElapsedTime + " MiliSeconds!"); Console.ReadKey(); }
public void TestCountElementsInArray() { const int arraySize = 100; RandomArrayGenerator randomArrayGenerator = new RandomArrayGenerator(); int[] resultArray = randomArrayGenerator.Generate(arraySize); Assert.AreEqual(resultArray.Length, arraySize); }
public void GetRandomArray_SecondMethod_CheckAllElements(int count) { var result = RandomArrayGenerator.GetRandomArray2(count); foreach (var number in result) { Assert.IsTrue(number > 0 || number < 1); } }
public void TestCheckElementsBounds() { RandomArrayGenerator randomArrayGenerator = new RandomArrayGenerator(); int[] resultArray = randomArrayGenerator.Generate(100000); foreach (var element in resultArray) { Assert.IsTrue((element >= randomArrayGenerator.StartValue) && (element < randomArrayGenerator.EndValue)); } }
private static void DoubleSorting() { var arrayToSort = RandomArrayGenerator.GenerateDoubleArray(-30, 23242342); Logger.Log("Double array sorting"); TimeTracker.MeasureTime("Insertion sort", () => { SortingAlgorithms.InsertionSort(arrayToSort); }); TimeTracker.MeasureTime("Selection sort", () => { SortingAlgorithms.SelectionSort(arrayToSort); }); TimeTracker.MeasureTime("Quick sort", () => { SortingAlgorithms.QuickSort(arrayToSort, 0, arrayToSort.Length - 1); }); }
public void TestUniformDistribution() { RandomArrayGenerator randomArrayGenerator = new RandomArrayGenerator(); randomArrayGenerator.StartValue = -100; randomArrayGenerator.EndValue = 100; int generateCount = randomArrayGenerator.EndValue - randomArrayGenerator.StartValue; int[] resultArray = randomArrayGenerator.Generate(generateCount * 100000); int[] counts = new int[generateCount]; foreach (var element in resultArray) { counts[element - randomArrayGenerator.StartValue]++; } double averageCount = (double)resultArray.Length / generateCount; foreach (var count in counts) { double despersion = Math.Sqrt(Math.Pow(count - averageCount, 2) / resultArray.Length); Assert.IsTrue(despersion < 0.3); } }
static GetRandomArray() { Rand = RandomArrayGenerator.GetInstance(); }
public void GetRandomArray_SecondMethod_InvalidCount_ArgumentException(int count) { Assert.Catch <ArgumentException>(() => RandomArrayGenerator.GetRandomArray2(count)); }