示例#1
0
 /// <summary>
 /// called after every tick
 /// </summary>
 public override void Tick()
 {
     if (_countdownStarted && Pawn.IsHashIntervalTick(60) && RandUtilities.MtbDaysEventOccured(PERMANENTLY_FERAL_MTB))
     {
         _countdownStarted = false;
         MakePermanentlyFeral();
     }
 }
示例#2
0
 /// <summary>
 ///     called after every tick
 /// </summary>
 public override void Tick()
 {
     if (_waiting && RandUtilities.MtbDaysEventOccured(MTB))
     {
         if (!CanRemove)
         {
             return;
         }
         Tracker?.ExitState();
     }
 }
示例#3
0
        /// <summary>
        ///     called after every tick
        /// </summary>
        public override void Tick()
        {
            if (_doPostInit)
            {
                //need to defer this to the first tick after being added so Tracker has a chance to update correctly
                _waiting    = Tracker.SapienceLevel == SapienceLevel.Sapient;
                _doPostInit = false;
            }

            if (_waiting && RandUtilities.MtbDaysEventOccured(MTB))
            {
                if (!CanRemove)
                {
                    return;
                }
                Tracker?.ExitState();
            }
        }