示例#1
0
    /// <summary>
    /// where to look at in the world
    /// </summary>
    public virtual Vector3 WhereToLook()
    {
        PlayerObj leadingPlayer = CheckpointManager.instance.GetFurthestPlayer();

        if (leadingPlayer != null)
        {
            Vector3 LookPos = (CheckpointManager.instance.GetFurthestPlayer().transform.position + CheckpointManager.instance.GetLosingPlayer().transform.position) * 0.5f;
            LookPos = rail.GetNearestNode(LookPos);

            return(LookPos);
        }
        else
        {
            return(currentClosestRailNodeIndex.GetWorldPosition(-followOffsetT + 1));
        }
    }