public override void OnMovement(Mobile m, Point3D oldLocation) { if (CitySystem != null && m is PlayerMobile && InRange(m.Location, 2)) { Raider raider = ((PlayerMobile)m).AllFollowers.FirstOrDefault(mob => mob is Raider && mob.InRange(Location, 2)) as Raider; if (raider != null) { CitySystem.AwardLove(m, 1000); SayTo(m, 1152250, m.Name); // Thank you, ~1_name~, for your assistance during these difficult times. raider.Delete(); } } base.OnMovement(m, oldLocation); }