void Start() { Physics.gravity = new Vector3 (0f, -980f, 0f); initialPosition = transform.position; rage = GetComponent<RagePixelSprite> (); rage.PlayNamedAnimation("idle"); }
static void CreateRagePixelSprite() { GameObject newSpriteGO = new GameObject(); RagePixelSprite ragePixelSprite = (RagePixelSprite)newSpriteGO.AddComponent(typeof(RagePixelSprite)); newSpriteGO.name = "New Sprite"; if (SceneView.lastActiveSceneView != null) { if (SceneView.lastActiveSceneView.camera != null) { newSpriteGO.transform.position = SceneView.lastActiveSceneView.camera.transform.position; newSpriteGO.transform.position = new Vector3(newSpriteGO.transform.position.x, newSpriteGO.transform.position.y, 0f); } } bool found = false; foreach (Object obj in allAssets) { if (!found) { if (obj is RagePixelSpriteSheet && !obj.name.Equals("BasicFont")) { ragePixelSprite.spriteSheet = (RagePixelSpriteSheet)obj; ragePixelSprite.currentRowKey = ragePixelSprite.spriteSheet.rows[0].key; ragePixelSprite.currentCellKey = ragePixelSprite.GetCurrentRow().cells[0].key; found = true; } } } GameObject[] selection = new GameObject[1]; selection[0] = newSpriteGO; Selection.objects = selection; }
private IEnumerator WaitForAnimationAndDestroy(RagePixelSprite r) { while (r.isPlaying()) { yield return new WaitForSeconds(0.1f); } Destroy (gameObject); }
void Start() { rage = GetComponent<RagePixelSprite> (); }
public override void OnInspectorGUI() { Transform t = (Transform)target; bool useStandardTransformInspector = false; // Replicate the standard transform inspector gui if (t.gameObject.GetComponent(typeof(RagePixelSprite))) { bool clicked = false; RagePixelSprite ragePixelSprite = t.gameObject.GetComponent(typeof(RagePixelSprite)) as RagePixelSprite; if (ragePixelSprite.spriteSheet != null && !Application.isPlaying) { EditorGUIUtility.LookLikeControls(); EditorGUI.indentLevel = 0; Vector3 position = EditorGUILayout.Vector2Field("Position", t.localPosition); //Vector3 eulerAngles = EditorGUILayout.Vector3Field("Rotation", t.localEulerAngles); Vector3 scale = new Vector3(); if (ragePixelSprite.GetCurrentRow().newPixelSizeX != ragePixelSprite.GetCurrentRow().pixelSizeX || ragePixelSprite.GetCurrentRow().newPixelSizeY != ragePixelSprite.GetCurrentRow().pixelSizeY) { GUI.color = Color.green; EditorGUILayout.Vector2Field("Size (bitmap)", new Vector2(ragePixelSprite.GetCurrentRow().newPixelSizeX, ragePixelSprite.GetCurrentRow().newPixelSizeY)); GUI.color = Color.white; scale = new Vector2(ragePixelSprite.pixelSizeX, ragePixelSprite.pixelSizeY); } else { scale = EditorGUILayout.Vector2Field("Size", new Vector2(ragePixelSprite.pixelSizeX, ragePixelSprite.pixelSizeY)); } GUILayout.Label("Rotation"); EditorGUILayout.BeginHorizontal(); EditorGUI.indentLevel = 1; t.localEulerAngles = new Vector3(0f, 0f, (int)EditorGUILayout.FloatField("Degrees", -t.localEulerAngles.z)) * -1f; EditorGUI.indentLevel = 0; EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); GUILayout.BeginHorizontal(); GUILayout.Label("Layer "); ragePixelSprite.ZLayer = EditorGUILayout.IntField(ragePixelSprite.ZLayer, GUILayout.Width(30)); if (GUILayout.Button("Forward")) { ragePixelSprite.ZLayer--; clicked = true; } if (GUILayout.Button("Backward")) { ragePixelSprite.ZLayer++; clicked = true; } GUILayout.EndHorizontal(); position.z = ragePixelSprite.ZLayer; GUILayout.Space(5f); EditorGUIUtility.LookLikeInspector(); if (GUI.changed || clicked) { Undo.RegisterUndo(t, "Transform Change"); t.localPosition = FixIfNaN(position); ragePixelSprite.pixelSizeX = Mathf.RoundToInt(FixIfNaN(scale).x); ragePixelSprite.pixelSizeY = Mathf.RoundToInt(FixIfNaN(scale).y); ragePixelSprite.meshIsDirty = true; ragePixelSprite.refreshMesh(); } } else { useStandardTransformInspector = true; } } else { useStandardTransformInspector = true; } if (useStandardTransformInspector) { EditorGUIUtility.LookLikeControls(); EditorGUI.indentLevel = 0; Vector3 position = EditorGUILayout.Vector3Field("Position", t.localPosition); Vector3 eulerAngles = EditorGUILayout.Vector3Field("Rotation", t.localEulerAngles); Vector3 scale = EditorGUILayout.Vector3Field("Scale", t.localScale); EditorGUIUtility.LookLikeInspector(); if (GUI.changed) { Undo.RegisterUndo(t, "Transform Change"); t.localPosition = FixIfNaN(position); t.localEulerAngles = FixIfNaN(eulerAngles); t.localScale = FixIfNaN(scale); } } }
void Start() { rage = GetComponent<RagePixelSprite> (); rage.SetTintColor (ColorUtils.RandomColor ()); originalSize = transform.localScale; }
// Use this for initialization void Start() { rage = GetComponent<RagePixelSprite> (); rage.SetTintColor(ColorUtils.RandomColor()); }