private void Start()
    {
        _jointController = GetComponent <RagdollJointController>();
        _jointController.Initialize(_joints);

        _target = GameObject.FindGameObjectWithTag("Target");
    }
 private void Start()
 {
     _output = GetComponentInChildren <TextMeshProUGUI>();
     _ac     = _ragdoll.GetComponent <ActiveRagdoll>();
     _jc     = _ragdoll.GetComponent <RagdollJointController>();
 }