private void Start() { _jointController = GetComponent <RagdollJointController>(); _jointController.Initialize(_joints); _target = GameObject.FindGameObjectWithTag("Target"); }
private void Start() { _output = GetComponentInChildren <TextMeshProUGUI>(); _ac = _ragdoll.GetComponent <ActiveRagdoll>(); _jc = _ragdoll.GetComponent <RagdollJointController>(); }