private void Start() { this._rb = base.transform.GetComponent <Rigidbody>(); this._push = base.transform.GetComponentInChildren <RaftPush>(); if (BoltNetwork.isServer) { base.StartCoroutine(this.WaitAttachMP()); } }
private void Start() { this._rb = base.transform.GetComponent<Rigidbody>(); this._push = base.transform.GetComponentInChildren<RaftPush>(); if (BoltNetwork.isServer) { base.StartCoroutine(this.WaitAttachMP()); } }