private void BtnChannel_Click(object sender, RoutedEventArgs e) { //name of button string channel = ((Button)sender).Name; if (radio.On == true) { switch (channel) { case "Ch1": radio.Channel = 1; RadioCh1.Play(); output = radio.Play(); OutputTextBlock.Text = output; break; case "Ch2": radio.Channel = 2; output = radio.Play(); OutputTextBlock.Text = output; break; case "Ch3": radio.Channel = 3; output = radio.Play(); OutputTextBlock.Text = output; break; case "Ch4": radio.Channel = 4; output = radio.Play(); OutputTextBlock.Text = output; break; } RadioCh1.Source = new Uri(mylist[radio.Channel - 1]); } }
private void BtnPause_Click(object sender, RoutedEventArgs e) { RadioCh1.Pause(); }
private void BtnStop_Click(object sender, RoutedEventArgs e) { RadioCh1.Stop(); }
//Play and Pause method private void BtnPlay_Click(object sender, RoutedEventArgs e) { RadioCh1.Play(); }