示例#1
0
    // Update is called once per frame
    void OnInteractorStay(Interactor interactor)
    {
        if (MaxLevel || DisableShop)
        {
            return;
        }
        if (_currentInteractor == interactor)
        {
            if (!interactor.TryingToBuild())
            {
                interactionTime = 0;
                CancelRadishes();
                return;
            }

            RaddishCarrier carrier = interactor.GetComponentInParent <RaddishCarrier>();
            Debug.Assert(carrier != null, "Need raddishcarrier in interactor parents");

            interactionTime += Time.fixedDeltaTime;
            if (interactionTime >= TimeToAddRaddish)
            {
                Raddish raddish = carrier.RemoveForNewTarget(RaddishTargets[RaddishesWaitingAtTarget.Count]);
                if (raddish != null)
                {
                    RaddishesWaitingAtTarget.Add(raddish);
                    interactionTime = 0;
                }

                if (EnoughRadishesToLevel())
                {
                    foreach (Raddish r in RaddishesWaitingAtTarget)
                    {
                        r.AnimateOutAndHide();
                    }
                    RaddishesUsed.AddRange(RaddishesWaitingAtTarget);
                    RaddishesWaitingAtTarget.Clear();

                    if (CurrentLevel < LevelRequirements.Count - 1)
                    {
                        CurrentLevel += 1;
                        OnLevelUp?.Invoke(CurrentLevel);
                    }
                    else
                    {
                        MaxLevel = true;
                    }

                    SetRaddishTargetsForNewLevel();
                }
            }
        }
    }
示例#2
0
    void FixedUpdate()
    {
        if (_seekTarget == null)
        {
            return;
        }

        // _rigidbody.positions

        _seekTime += Time.deltaTime;
        Vector3 lerpPos = Vector3.Lerp(_rigidbody.transform.position, _seekTarget.transform.position, _seekTime);

        _rigidbody.MovePosition(lerpPos);
        _rigidbody.velocity = Vector3.zero;

        if (Vector3.Distance(_seekTarget.position, _rigidbody.position) < 2)
        {
            RaddishCarrier carrier = _seekTarget.GetComponentInParent <RaddishCarrier>();
            carrier.StoreRaddish(this);
        }
    }
示例#3
0
 private void Awake()
 {
     intearactorEvent = GetComponent <InteractorEvent>();
     _carrier         = GetComponent <RaddishCarrier>();
 }