public void All_WithData_ReturnsSameData() { var options = new DbContextOptionsBuilder <GameInfoContext>() .UseInMemoryDatabase(databaseName: "Db_WithRaces") .Options; using (var context = new GameInfoContext(options)) { var service = new RacesService(context, null); var races = new List <Race> { new Race() { Name = "1", Description = "1" }, new Race() { Name = "2", Description = "2" }, new Race() { Name = "3", Description = "3" } }; context.Races.AddRange(races); context.SaveChanges(); Assert.Equal(3, service.All().Count); } }
public void All_WithNoData_ReturnsNoData() { var options = new DbContextOptionsBuilder <GameInfoContext>() .UseInMemoryDatabase(databaseName: "NoRaces_Db") .Options; using (var context = new GameInfoContext(options)) { var service = new RacesService(context, null); Assert.Equal(0, service.All().Count); } }