示例#1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.tag.Equals("Player"))
     {
         Race_PlayerController pc = collision.GetComponent <Race_PlayerController>();
         pc.Boost(camc.GetSpeed() + 1, 3);
         Destroy(gameObject);
     }
 }
示例#2
0
 public void RecordPlacing(Race_PlayerController player, bool won)
 {
     player.enabled = false;
     if (won)
     {
         placings.Insert(currentContestedPlace, player);
         miniManager.AddPointsToTotal(player.slot, 4 - currentContestedPlace);
         currentContestedPlace++;
     }
     else
     {
         placings.Insert(currentContestedPlace, player);
         miniManager.AddPointsToTotal(player.slot, 4 - currentLastPlace);
         currentLastPlace--;
     }
 }