private void SetUpRaceMode()
    {
        RaceManager.RaceMode raceMode = m_raceManager.GetRaceMode();
        switch (raceMode)
        {
        case RaceManager.RaceMode.Solo:
            m_raceModeText.text = "SOLO";
            break;

        case RaceManager.RaceMode.SoloIA:
            m_raceModeText.text = "SOLO IA";
            break;

        case RaceManager.RaceMode.TimeAttack:
            m_raceModeText.text = "TIME ATTACK";
            break;

        case RaceManager.RaceMode.VS1:
            m_raceModeText.text = "1 VS 1";
            break;

        case RaceManager.RaceMode.VSN:
            m_raceModeText.text = m_raceManager.GetCarCount() + " CARS RACE";
            break;
        }
    }