private void SetUpRaceMode() { RaceManager.RaceMode raceMode = m_raceManager.GetRaceMode(); switch (raceMode) { case RaceManager.RaceMode.Solo: m_raceModeText.text = "SOLO"; break; case RaceManager.RaceMode.SoloIA: m_raceModeText.text = "SOLO IA"; break; case RaceManager.RaceMode.TimeAttack: m_raceModeText.text = "TIME ATTACK"; break; case RaceManager.RaceMode.VS1: m_raceModeText.text = "1 VS 1"; break; case RaceManager.RaceMode.VSN: m_raceModeText.text = m_raceManager.GetCarCount() + " CARS RACE"; break; } }