public async Task GetRace_Test() { uint id = 1; string query = $"data/wow/playable-race/{id}"; RaceJson result = await Api.GetAsync <RaceJson>(query, Namespace.Static).ConfigureAwait(false); Assert.Equal(HttpStatusCode.OK, result.ResultCode); Assert.True(result.DirectlyCalled); Assert.Equal(id, result.Id); }
public void Load(RaceJson raceJson) { if (CheckJson(raceJson)) { BlizzardId = raceJson.Id; Name = raceJson.Name; if (raceJson.GenderNames != null) { MaleName = raceJson.GenderNames.Male; FemaleName = raceJson.GenderNames.Female; } if (raceJson.Faction != null) { Faction = raceJson.Faction.Type.ParseCode <Faction>(); } Selectable = raceJson.Selectable; AlliedRace = raceJson.AlliedRace; } }
private async Task FillRace(RaceJson raceJson) { RaceJson result = await _blizzardApiReader.GetAsync <RaceJson>($"data/wow/playable-race/{raceJson.Id}", Namespace.Static).ConfigureAwait(false); if (result.ResultCode != HttpStatusCode.OK) { raceJson.ResultCode = result.ResultCode; result = raceJson; await _dbManager.Log(new LogEvent { Message = "Unabled to reach BlizzardAPI", Description = $"Return code {result.ResultCode}", Collection = "Race", BlizzardId = raceJson.Id, Severity = LogLevel.Warning }).ConfigureAwait(false); } await _dbManager.Insert(new Race(result)).ConfigureAwait(false); }
public Race(RaceJson raceJson) : this() { Load(raceJson); }