public void ResetConfiguration() { centerCameraCorners = new RUISKeystoning.KeystoningCorners(); leftCameraCorners = new RUISKeystoning.KeystoningCorners(); rightCameraCorners = new RUISKeystoning.KeystoningCorners(); centerSpec = new RUISKeystoning.KeystoningSpecification(); leftSpec = new RUISKeystoning.KeystoningSpecification(); rightSpec = new RUISKeystoning.KeystoningSpecification(); }
void Update() { if (!isEditing) { return; } if (Input.GetMouseButtonDown(0)) { //figure out if we should start dragging some corner Camera camUnderClick = ruisCamera.associatedDisplay.GetCameraForScreenPoint(Input.mousePosition); if (camUnderClick == ruisCamera.centerCamera) { currentlyDragging = centerCameraCorners; cameraUnderModification = camUnderClick; } else if (camUnderClick == ruisCamera.leftCamera) { currentlyDragging = leftCameraCorners; cameraUnderModification = camUnderClick; } else if (camUnderClick == ruisCamera.rightCamera) { currentlyDragging = rightCameraCorners; cameraUnderModification = camUnderClick; } if (currentlyDragging != null) { draggedCornerIndex = currentlyDragging.GetClosestCornerIndex(cameraUnderModification.ScreenToViewportPoint(Input.mousePosition)); } if (draggedCornerIndex == -1) { ResetDrag(); } } else if (Input.GetMouseButtonUp(0)) { ResetDrag(); //Optimize(); } if (currentlyDragging != null) { Vector2 newPos = cameraUnderModification.ScreenToViewportPoint(Input.mousePosition); newPos.x = Mathf.Clamp01(newPos.x); newPos.y = Mathf.Clamp01(newPos.y); currentlyDragging[draggedCornerIndex] = newPos; } Optimize(); }
void Awake () { ruisCamera = GetComponent<RUISCamera>(); centerCameraCorners = new RUISKeystoning.KeystoningCorners(); leftCameraCorners = new RUISKeystoning.KeystoningCorners(); rightCameraCorners = new RUISKeystoning.KeystoningCorners(); centerSpec = new RUISKeystoning.KeystoningSpecification(); leftSpec = new RUISKeystoning.KeystoningSpecification(); rightSpec = new RUISKeystoning.KeystoningSpecification(); }
void Awake() { ruisCamera = GetComponent <RUISCamera>(); centerCameraCorners = new RUISKeystoning.KeystoningCorners(); leftCameraCorners = new RUISKeystoning.KeystoningCorners(); rightCameraCorners = new RUISKeystoning.KeystoningCorners(); centerSpec = new RUISKeystoning.KeystoningSpecification(); leftSpec = new RUISKeystoning.KeystoningSpecification(); rightSpec = new RUISKeystoning.KeystoningSpecification(); }
void Update () { switch (whichCamera) { case WhichCamera.Center: corners = keystoningConfigurator.centerCameraCorners; break; case WhichCamera.Left: corners = keystoningConfigurator.leftCameraCorners; break; case WhichCamera.Right: corners = keystoningConfigurator.rightCameraCorners; break; } }
void Update () { if (!isEditing) return; if(Input.GetMouseButtonDown(0)){ //figure out if we should start dragging some corner Camera camUnderClick = ruisCamera.associatedDisplay.GetCameraForScreenPoint(Input.mousePosition); if (camUnderClick == ruisCamera.centerCamera) { currentlyDragging = centerCameraCorners; cameraUnderModification = camUnderClick; } else if (camUnderClick == ruisCamera.leftCamera) { currentlyDragging = leftCameraCorners; cameraUnderModification = camUnderClick; } else if (camUnderClick == ruisCamera.rightCamera) { currentlyDragging = rightCameraCorners; cameraUnderModification = camUnderClick; } if (currentlyDragging != null) { draggedCornerIndex = currentlyDragging.GetClosestCornerIndex(cameraUnderModification.ScreenToViewportPoint(Input.mousePosition)); } if (draggedCornerIndex == -1) { ResetDrag(); } } else if (Input.GetMouseButtonUp(0)) { ResetDrag(); //Optimize(); } if (currentlyDragging != null) { Vector2 newPos = cameraUnderModification.ScreenToViewportPoint(Input.mousePosition); newPos.x = Mathf.Clamp01(newPos.x); newPos.y = Mathf.Clamp01(newPos.y); currentlyDragging[draggedCornerIndex] = newPos; } Optimize (); }
void Awake() { ruisCamera = GetComponent <RUISCamera>(); if (!ruisCamera) { Debug.LogWarning("GameObject " + name + " has " + typeof(RUISKeystoningConfiguration) + " script, but it is missing " + typeof(RUISCamera) + "script. These two should always be together in the same gameObject."); } centerCameraCorners = new RUISKeystoning.KeystoningCorners(); leftCameraCorners = new RUISKeystoning.KeystoningCorners(); rightCameraCorners = new RUISKeystoning.KeystoningCorners(); centerSpec = new RUISKeystoning.KeystoningSpecification(); leftSpec = new RUISKeystoning.KeystoningSpecification(); rightSpec = new RUISKeystoning.KeystoningSpecification(); }
void Update() { switch (whichCamera) { case WhichCamera.Center: corners = keystoningConfigurator.centerCameraCorners; break; case WhichCamera.Left: corners = keystoningConfigurator.leftCameraCorners; break; case WhichCamera.Right: corners = keystoningConfigurator.rightCameraCorners; break; } }
public static bool ExportKeystoning(RUISKeystoning.KeystoningCorners keystoningCorners, XmlElement xmlElement) { XmlElement topLeft = xmlElement.OwnerDocument.CreateElement("topLeft"); XMLUtil.WriteVector2ToXmlElement(topLeft, keystoningCorners[0]); xmlElement.AppendChild(topLeft); XmlElement topRight = xmlElement.OwnerDocument.CreateElement("topRight"); XMLUtil.WriteVector2ToXmlElement(topRight, keystoningCorners[1]); xmlElement.AppendChild(topRight); XmlElement bottomRight = xmlElement.OwnerDocument.CreateElement("bottomRight"); XMLUtil.WriteVector2ToXmlElement(bottomRight, keystoningCorners[2]); xmlElement.AppendChild(bottomRight); XmlElement bottomLeft = xmlElement.OwnerDocument.CreateElement("bottomLeft"); XMLUtil.WriteVector2ToXmlElement(bottomLeft, keystoningCorners[3]); xmlElement.AppendChild(bottomLeft); return(true); }
private void ResetDrag() { currentlyDragging = null; cameraUnderModification = null; draggedCornerIndex = -1; }
public static bool ExportKeystoning(RUISKeystoning.KeystoningCorners keystoningCorners, XmlElement xmlElement) { return(true); }