private void updateCalibratableDevices() { List <string> dropDownChoices = new List <string>(); string currentSelection = this.transform.Find("NGUIControls/Panel/selectAndConfigureDevices/Buttons/Dropdown - Calibration Devices").GetComponent <UIPopupList>().selection; //dropDownChoices.Add ("Select device(s)"); if (inputManager.enableKinect) { dropDownChoices.Add("Kinect 1 floor data"); } if (inputManager.enableKinect2) { dropDownChoices.Add("Kinect 2 floor data"); } // NOTE: The dropDownChoices determine the device pair to be calibrated, and they must follow the format "Device A - Device B". // The string must correspond the options in the Awake() method of RUISCoordinateCalibration script if (inputManager.enableKinect && inputManager.enableKinect2) { dropDownChoices.Add("Kinect 1 - Kinect2"); } if (inputManager.enableKinect && inputManager.enablePSMove) { dropDownChoices.Add("Kinect 1 - PSMove"); } if (inputManager.enableKinect2 && inputManager.enablePSMove) { dropDownChoices.Add("Kinect 2 - PSMove"); } if (RUISDisplayManager.IsOpenVrAccessible() && inputManager.enableKinect2) { dropDownChoices.Add("Kinect 2 - OpenVR (controller)"); } if (RUISDisplayManager.IsHmdPresent() && inputManager.enableKinect2) { dropDownChoices.Add("Kinect 2 - OpenVR (HMD)"); } if (RUISDisplayManager.IsHmdPresent() && inputManager.enablePSMove) { dropDownChoices.Add("PSMove - OpenVR (HMD)"); } if (RUISDisplayManager.IsHmdPresent() && inputManager.enableKinect) { dropDownChoices.Add("Kinect 1 - OpenVR (HMD)"); } if (dropDownChoices.Count == 0) { dropDownChoices.Add("Select device(s)"); } this.transform.Find("NGUIControls/Panel/selectAndConfigureDevices/Buttons/Dropdown - Calibration Devices").GetComponent <UIPopupList>().items = dropDownChoices; if (!dropDownChoices.Contains(currentSelection)) { this.transform.Find("NGUIControls/Panel/selectAndConfigureDevices/Buttons/Dropdown - Calibration Devices").GetComponent <UIPopupList>().selection = dropDownChoices[0]; } }
public static string GetHmdModel() { if (!RUISDisplayManager.IsHmdPresent()) { return("no_HMD"); } string hmdModel = UnityEngine.VR.VRDevice.model; // Lets ask OpenVR if Unity does not recognice the HMD name if (hmdModel == null || hmdModel == "") { /* #if UNITY_EDITOR * //if(SteamVR.instance != null) * // return SteamVR.instance.hmd_ModelNumber; #else * if(isSteamVrAccessible) * { * if(SteamVR.instance != null) * return SteamVR.instance.hmd_ModelNumber; * } * else * { * if(!failedToAccessSteamVr) * { * try * { * if(SteamVR.instance != null) * hmdModel = SteamVR.instance.hmd_ModelNumber; * isSteamVrAccessible = true; * } * catch * { * failedToAccessSteamVr = true; * } * } * } #endif */ } else { return(hmdModel); } if (hmdModel == null || hmdModel == "") { return("unknown HMD"); } return(hmdModel); }
// *** HACK TODO need to check if the found HMD is really position tracked public static bool IsHmdPositionTrackable() { // if(OVRManager.capiHmd != null) // { // Ovr.HmdType ovrHmdVersion = OVRManager.capiHmd.GetDesc().Type; //06to08 // // if( (OVRManager.capiHmd.GetTrackingState().StatusFlags & (uint)StatusBits.HmdConnected) != 0 // !isplay.isPresent // && (ovrHmdVersion == HmdType.DK2 || ovrHmdVersion == HmdType.Other)) // Rift is DK2+ //06to08 // return true; // } // return false; return(RUISDisplayManager.IsHmdPresent()); }
public void Awake() { aspectRatio = resolutionX / resolutionY; if (linkedCamera) { LinkToCamera(linkedCamera); } if (isHmdDisplay && !RUISDisplayManager.IsHmdPresent()) { isHmdDisplay = false; } }
public bool HasNonHmdDisplay() { if (!UnityEngine.VR.VRSettings.enabled || !RUISDisplayManager.IsHmdPresent()) { return(true); } foreach (RUISDisplay display in displays) { if (display.linkedCamera) { if (display.linkedCamera.isStereo || (display.linkedCamera.centerCamera && display.linkedCamera.centerCamera.stereoTargetEye == StereoTargetEyeMask.None)) { return(true); } } } return(false); }
void Update() { // if(RUISOVRManager.ovrHmd != null) //06to08 if (RUISDisplayManager.IsHmdPresent()) { Vector3 tempSample = Vector3.zero; // Ovr.Posef headpose = RUISOVRManager.ovrHmd.GetTrackingState().HeadPose.ThePose; // float px = headpose.Position.x; // float py = headpose.Position.y; // float pz = -headpose.Position.z; // This needs to be negated TODO: might change with future OVR version // // tempSample = new Vector3(px, py, pz); // // tempSample = coordinateSystem.ConvertRawOculusDK2Location(tempSample); // HACK TODO if this doesn't work for major HMDs, add wrapper (also for rotation) // HACK TODO tempSample components might need negation or other hackery tempSample = UnityEngine.XR.InputTracking.GetLocalPosition(UnityEngine.XR.XRNode.Head); //06to08 Vector3 convertedLocation = coordinateSystem.ConvertLocation(tempSample, RUISDevice.OpenVR); this.transform.localPosition = convertedLocation; this.transform.localRotation = UnityEngine.XR.InputTracking.GetLocalRotation(UnityEngine.XR.XRNode.Head); // HACK TODO check that this works // if(OVRManager.capiHmd != null) // { // try // { // this.transform.localRotation = OVRManager.capiHmd.GetTrackingState().HeadPose.ThePose.Orientation.ToQuaternion(); // } // catch(System.Exception e) // { // Debug.LogError(e.Message); // } // } } }
void Awake() { string[] names = System.Enum.GetNames(typeof(RUISDevice)); foreach (string device in names) { RUISDevice device1Enum = (RUISDevice)System.Enum.Parse(typeof(RUISDevice), device, true); RUISCalibrationResultsFloorPitchRotation[device1Enum] = Quaternion.identity; RUISCalibrationResultsDistanceFromFloor[device1Enum] = 0.0f; foreach (string device2 in names) { if (device != device2) { string devicePairString = device + "-" + device2; RUISCalibrationResultsInVector3[devicePairString] = new Vector3(0, 0, 0); RUISCalibrationResultsInQuaternion[devicePairString] = Quaternion.identity; RUISCalibrationResultsIn4x4Matrix[devicePairString] = Matrix4x4.identity; } } } if (loadFromXML) { if (!LoadMultiXML(coordinateXmlFile)) { createExampleXML(coordinateXmlFile); } } inputManager = FindObjectOfType <RUISInputManager>(); if (switchToAvailableDevice && inputManager) { bool needToSwitch = false; RUISDevice previousDevice = rootDevice; switch (rootDevice) { case RUISDevice.Kinect_1: if (!inputManager.enableKinect) { needToSwitch = true; } break; case RUISDevice.Kinect_2: if (!inputManager.enableKinect2) { needToSwitch = true; } break; case RUISDevice.PS_Move: if (!inputManager.enablePSMove) { needToSwitch = true; } break; case RUISDevice.OpenVR: // If OpenVR can't accessed AND a HMD can't be detected if (!RUISDisplayManager.IsOpenVrAccessible() && !RUISDisplayManager.IsHmdPresent()) { needToSwitch = true; } break; } if (needToSwitch) { // Try to determine if Kinect2 can be used (because this method is run before RUISInputManager can disable enableKinect2) bool kinect2FoundBySystem = false; if (inputManager.enableKinect2) { try { Kinect2SourceManager kinect2SourceManager = FindObjectOfType(typeof(Kinect2SourceManager)) as Kinect2SourceManager; if (kinect2SourceManager != null && kinect2SourceManager.GetSensor() != null && kinect2SourceManager.GetSensor().IsOpen) { // IsOpen seems to return false mostly if Kinect 2 drivers are not installed? // Debug.Log("Kinect 2 was detected by the system."); kinect2FoundBySystem = true; } } catch {} } if (RUISDisplayManager.IsHmdPositionTrackable()) { rootDevice = RUISDevice.OpenVR; } else if (inputManager.enableKinect2 && kinect2FoundBySystem) { rootDevice = RUISDevice.Kinect_2; } else if (inputManager.enableKinect) { rootDevice = RUISDevice.Kinect_1; } else if (inputManager.enablePSMove) { rootDevice = RUISDevice.PS_Move; } if (rootDevice != previousDevice) { if (previousDevice == RUISDevice.OpenVR) { Debug.LogWarning("Switched 'Master Coordinate System Sensor' from " + previousDevice + " to " + rootDevice + " " + "because OpenVR could not be accessed! Is SteamVR installed?"); } else { Debug.LogWarning("Switched 'Master Coordinate System Sensor' from " + previousDevice + " to " + rootDevice + " " + "because the former was not enabled in " + typeof(RUISInputManager) + " while the latter was!"); } } } } }
// public RUISDisplay GetHmdDisplay() // { // foreach(RUISDisplay display in displays) // { // if(display.linkedCamera && display.isHmdDisplay) // { // return display; // } // } // // return null; // } private void InitRUISMenu(GameObject ruisMenuPrefab, int guiDisplayChoice) { if (ruisMenuPrefab == null) { return; } // HACK: displays is a list and accessing components by index might break if we modify the list in run-time if (displays.Count <= guiDisplayChoice) { Debug.LogError("displays.Count is too small: " + displays.Count + ", because guiDisplayChoice == " + guiDisplayChoice + ". Add more RUISDisplays or change the 'Display With RUIS Menu' field in " + typeof(RUISDisplayManager), this); return; } if (displays[guiDisplayChoice] == null || displays[guiDisplayChoice].GetComponent <RUISDisplay>() == null || displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera == null) { return; } GameObject ruisMenu = Instantiate(ruisMenuPrefab) as GameObject; if (ruisMenu == null) { return; } if (menuLayer == -1) { Debug.LogError("Could not find layer '" + LayerMask.LayerToName(menuLayer) + "', the RUIS menu cursor will not work without this layer! " + "The prefab '" + ruisMenuPrefab.name + "' and its children should be on this layer."); } if (!displays[guiDisplayChoice].GetComponent <RUISDisplay>().isStereo /* && !displays[guiDisplayChoice].GetComponent<RUISDisplay>().enableOculusRift */) { if (displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.centerCamera) { displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.centerCamera.gameObject.AddComponent <UICamera>(); } else { Debug.LogError("The " + typeof(RUISDisplay) + " that was assigned with 'RUIS Menu Prefab' in " + typeof(RUISDisplayManager) + " has an 'Attached Camera' " + " whose centerCamera is null for some reason! Can't create UICamera."); } } else { if (displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.rightCamera) { displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.rightCamera.gameObject.AddComponent <UICamera>(); } else { Debug.LogError("The " + typeof(RUISDisplay) + " that was assigned with 'RUIS Menu Prefab' in " + typeof(RUISDisplayManager) + " has an 'Attached Camera' " + " whose rightCamera is null for some reason! Can't create UICamera."); } if (displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.leftCamera) { displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.leftCamera.gameObject.AddComponent <UICamera>(); } else { Debug.LogError("The " + typeof(RUISDisplay) + " that was assigned with 'RUIS Menu Prefab' in " + typeof(RUISDisplayManager) + " has an 'Attached Camera' " + " whose leftCamera is null for some reason! Can't create UICamera."); } } UICamera[] NGUIcameras = displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.GetComponentsInChildren <UICamera>(); foreach (UICamera camera in NGUIcameras) { camera.eventReceiverMask = LayerMask.GetMask(LayerMask.LayerToName(menuLayer)); } string primaryMenuParent = displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.centerCameraName; string secondaryMenuParent = displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.rightCameraName; string tertiaryMenuParent = displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.leftCameraName; if (displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.centerCamera && !(displays[guiDisplayChoice].GetComponent <RUISDisplay>().isStereo&& RUISDisplayManager.IsHmdPresent() && displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.centerCamera.stereoTargetEye != StereoTargetEyeMask.None)) { ruisMenu.transform.parent = displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.centerCamera.transform; } else { if (displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.rightCamera) { ruisMenu.transform.parent = displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.rightCamera.transform; } else { if (displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.leftCamera) { ruisMenu.transform.parent = displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.leftCamera.transform; } else { // Debug.LogError( "Could not find any of the following gameObjects under " // + displays[guiDisplayChoice].GetComponent<RUISDisplay>().linkedCamera.gameObject.name // + ": " + primaryMenuParent + ", " + secondaryMenuParent + ", " + tertiaryMenuParent + ". RUIS Menu will be parented " // + "directly under " + displays[guiDisplayChoice].GetComponent<RUISDisplay>().linkedCamera.gameObject.name + "."); // ruisMenu.transform.parent = displays[guiDisplayChoice].GetComponent<RUISDisplay>().linkedCamera.transform; Debug.LogError("Can't parent RUIS Menu Prefab under the correct Transform because the " + typeof(RUISCamera) + " in gameObject " + displays[guiDisplayChoice].GetComponent <RUISDisplay>().linkedCamera.gameObject + " has null value for centerCamera, " + "leftCamera, and rightCamera."); } } } ruisMenu.transform.localRotation = Quaternion.identity; ruisMenu.transform.localPosition = new Vector3(guiX, guiY, guiZ); if (ruisMenu.GetComponent <RUISMenuNGUI>()) { ruisMenu.GetComponent <RUISMenuNGUI>().Hide3DGUI(); } }
private void handleInfotexts() { GameObject infotext_Changes_saved = this.transform.Find("NGUIControls/Panel/selectAndConfigureDevices/Infotexts/Saving/Label - Changes saved").gameObject; GameObject infotext_Changes_are_not_saved_in_free_version = this.transform.Find( "NGUIControls/Panel/selectAndConfigureDevices/Infotexts/Saving/Label - Changes are not saved in free version").gameObject; GameObject infotext_Changes_not_saved_yet = this.transform.Find("NGUIControls/Panel/selectAndConfigureDevices/Infotexts/Saving/Label - Changes not saved yet").gameObject; GameObject infotext_Hmd_Not_Detected = this.transform.Find("NGUIControls/Panel/selectAndConfigureDevices/Infotexts/HMD/Label - HMD not detected").gameObject; // Was "Rift not detected" GameObject infotext_Hmd_Detected = this.transform.Find("NGUIControls/Panel/selectAndConfigureDevices/Infotexts/HMD/Label - HMD detected").gameObject; // Was "Oculus DK1 detected" if (RUISDisplayManager.IsHmdPresent()) { if (infotext_Hmd_Detected) { UILabel hmdDetectedLabel = infotext_Hmd_Detected.GetComponent <UILabel>(); if (hmdDetectedLabel) { hmdDetectedLabel.text = RUISDisplayManager.GetHmdModel() + " detected"; } } infotext_Hmd_Not_Detected.SetActive(false); infotext_Hmd_Detected.SetActive(true); } else if (infotext_Hmd_Not_Detected) { infotext_Hmd_Not_Detected.SetActive(true); infotext_Hmd_Detected.SetActive(false); } // bool isRiftConnected = false; // { // try // { // if(OVRManager.display != null) //06to08 // isRiftConnected = OVRManager.display.isPresent; //06to08 // if(OVRManager.capiHmd != null) // ovrHmdVersion = OVRManager.capiHmd.GetDesc().Type; //06to08 // // // } // catch(UnityException e) // { // Debug.LogError(e); // } // } // if(isRiftConnected && ovrHmdVersion == Ovr.HmdType.DK1) //06to08 // { // infotext_Rift_not_Detected.SetActive(false); // infotext_Oculus_DK1_detected.SetActive(true); // infotext_Oculus_DK2_detected.SetActive(false); // } // else if(isRiftConnected && (ovrHmdVersion == Ovr.HmdType.DK2 || ovrHmdVersion == Ovr.HmdType.Other)) //06to08 // { // infotext_Rift_not_Detected.SetActive(false); // infotext_Oculus_DK2_detected.SetActive(true); // infotext_Oculus_DK1_detected.SetActive(false); // } // else { // infotext_Rift_not_Detected.SetActive(true); // infotext_Oculus_DK1_detected.SetActive(false); // infotext_Oculus_DK2_detected.SetActive(false); // } if (!XmlImportExport.XmlHandlingFunctionalityAvailable()) { infotext_Changes_are_not_saved_in_free_version.SetActive(true); infotext_Changes_saved.SetActive(false); infotext_Changes_not_saved_yet.SetActive(false); } else { infotext_Changes_are_not_saved_in_free_version.SetActive(false); if (originalPSMoveIP == inputManager.PSMoveIP && originalPSMovePort == inputManager.PSMovePort && originalEnablePSMove == inputManager.enablePSMove && originalEnableKinect == inputManager.enableKinect && originalEnableKinect2 == inputManager.enableKinect2 && originalEnableJumpGesture == inputManager.jumpGestureEnabled && originalEnableHydra == inputManager.enableRazerHydra) // && originalKinectDriftCorrection == inputManager.kinectDriftCorrectionPreferred) { infotext_Changes_saved.SetActive(true); infotext_Changes_not_saved_yet.SetActive(false); } else { infotext_Changes_not_saved_yet.SetActive(true); infotext_Changes_saved.SetActive(false); } } }
// Ovr.HmdType ovrHmdVersion; //06to08 void Awake() { if (!scriptEnabled) { return; } inputManager = FindObjectOfType(typeof(RUISInputManager)) as RUISInputManager; bool kinect2 = false; bool kinect = false; bool psmove = false; bool razer = false; // bool isRiftConnected = false; // { // try // { // // Find out if an Oculus HMD is connected // if(OVRManager.display != null) // isRiftConnected = OVRManager.display.isPresent; //06to08 // // // Find out the Oculus HMD version // if(OVRManager.capiHmd != null) // ovrHmdVersion = OVRManager.capiHmd.GetDesc().Type; //06to08 // } // catch(UnityException e) // { // Debug.LogError(e); // } // } // if (inputManager) { kinect2 = inputManager.enableKinect2; kinect = inputManager.enableKinect; psmove = inputManager.enablePSMove; razer = inputManager.enableRazerHydra; int trackerCount = 0; RUISTracker closestMatch = null; int currentMatchScore = 0; bool kinect2FoundBySystem = false; if (kinect2) { try { Kinect2SourceManager kinect2SourceManager = FindObjectOfType(typeof(Kinect2SourceManager)) as Kinect2SourceManager; if (kinect2SourceManager != null && kinect2SourceManager.GetSensor() != null && kinect2SourceManager.GetSensor().IsOpen) { // IsOpen seems to return false mostly if Kinect 2 drivers are not installed? kinect2FoundBySystem = true; } } catch { } if (!kinect2FoundBySystem) { kinect2 = false; } } RUISHeadTrackerAssigner[] assigners = FindObjectsOfType(typeof(RUISHeadTrackerAssigner)) as RUISHeadTrackerAssigner[]; if (!allowMultipleAssigners && assigners.Length > 1) { Debug.LogError("Multiple active RUISHeadTrackerAssigner scripts found while 'Allow Multiple Assigners' is false: " + "Disabling all headtrackers and their child objects that are listed in the RUISHeadTrackerAssigner " + "component of '" + gameObject.name + "' object."); for (int i = 0; i < headTrackers.Capacity; ++i) { if (headTrackers[i] && headTrackers[i].gameObject.activeInHierarchy) { headTrackers[i].gameObject.SetActive(false); } } return; } foreach (RUISTracker trackerScript in headTrackers) { if (trackerScript && trackerScript.gameObject.activeInHierarchy) { ++trackerCount; int foundTrackerScore = 0; // bool openVRHmdFound = false; // try // { // if(RUISDisplayManager.IsOpenVrAccessible() && Valve.VR.OpenVR.IsHmdPresent()) // *** TODO HACK Valve API // openVRHmdFound = true; // } catch{} // Give score to found head trackers if (RUISDisplayManager.IsHmdPresent() && UnityEngine.XR.XRSettings.enabled && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.OpenVR) { foundTrackerScore = 7; } else if (psmove && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.PSMove) { foundTrackerScore = 6; } else if (razer && trackerScript.isRazerBaseMobile && // Legacy: Mobile Hydra Base (custom tracker) trackerScript.headPositionInput == RUISTracker.HeadPositionSource.RazerHydra && trackerScript.mobileRazerBase == RUISTracker.RazerHydraBase.InputTransform) { foundTrackerScore = 5; } else if (kinect2 && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.Kinect2) { foundTrackerScore = 4; } else if (kinect && razer && trackerScript.isRazerBaseMobile && // Legacy: Mobile Hydra Base (Kinect) trackerScript.headPositionInput == RUISTracker.HeadPositionSource.RazerHydra && trackerScript.mobileRazerBase == RUISTracker.RazerHydraBase.Kinect1) { foundTrackerScore = 3; } else if (kinect && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.Kinect1) { foundTrackerScore = 2; } else if (razer && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.RazerHydra && // Plain ol' Razer Hydra !trackerScript.isRazerBaseMobile) { foundTrackerScore = 1; } // Assign new best head tracker candidate if it is better than the previously found if (currentMatchScore < foundTrackerScore) { closestMatch = trackerScript; currentMatchScore = foundTrackerScore; } } } if (trackerCount == 0 && Application.isEditor) { Debug.LogError("No active GameObjects with RUISTracker script found from headTrackers list!"); } string positionTracker = "<None>"; string logString = ""; string names = ""; RUISCamera ruisCamera = null; if (closestMatch == null) { // Disable all but the first active head tracker from the headTrackers list logString = "Could not find a suitable head tracker with regard to " + "enabled devices in RUISInputManager!"; bool disabling = false; int leftEnabledIndex = -1; for (int i = 0; i < headTrackers.Capacity; ++i) { if (headTrackers[i] && headTrackers[i].gameObject.activeInHierarchy) { if (disabling) { if (names.Length > 0) { names = names + ", "; } names = names + headTrackers[i].gameObject.name; headTrackers[i].gameObject.SetActive(false); } else { leftEnabledIndex = i; closestMatch = headTrackers[leftEnabledIndex]; positionTracker = headTrackers[leftEnabledIndex].gameObject.name; disabling = true; } } } if (leftEnabledIndex >= 0) { logString = logString + " Choosing the first head tracker in the list. Using " + positionTracker + " for tracking head position"; if (names.Length > 0) { logString = logString + ", and disabling the following: " + names; } logString = logString + ". This choice was made using a pre-selected list of " + "head trackers."; ruisCamera = headTrackers[leftEnabledIndex].gameObject.GetComponentInChildren <RUISCamera>(); } Debug.LogError(logString); } else { // Disable all but the closest match head tracker from the headTrackers list for (int i = 0; i < headTrackers.Capacity; ++i) { if (headTrackers[i] && headTrackers[i].gameObject.activeInHierarchy) { if (headTrackers[i] != closestMatch) { if (names.Length > 0) { names = names + ", "; } names = names + headTrackers[i].gameObject.name; headTrackers[i].gameObject.SetActive(false); } else { positionTracker = headTrackers[i].gameObject.name; } } } logString = "Found the best head tracker with regard to enabled devices in " + "RUISInputManager! Using " + positionTracker + " for tracking head position"; if (names.Length > 0) { logString = logString + ", and disabling the following: " + names; } Debug.Log(logString + ". This choice was made using a pre-selected list of head trackers."); ruisCamera = closestMatch.gameObject.GetComponentInChildren <RUISCamera>(); if (changePivotIfNoKinect && psmove && !kinect && !kinect2 && closestMatch.headPositionInput == RUISTracker.HeadPositionSource.PSMove) { RUISCharacterController characterController = gameObject.GetComponentInChildren <RUISCharacterController>(); if (characterController != null && characterController.characterPivotType != RUISCharacterController.CharacterPivotType.MoveController) { characterController.characterPivotType = RUISCharacterController.CharacterPivotType.MoveController; characterController.moveControllerId = closestMatch.positionPSMoveID; Debug.Log("PS Move enabled and Kinect disabled. Setting " + characterController.name + "'s Character Pivot as PS Move controller #" + closestMatch.positionPSMoveID + ". PS Move position offset for this pivot is " + characterController.psmoveOffset); } } } if (ruisCamera) { if (display == null) { Debug.LogWarning("No RUISDisplay attached to the RUISHeadTrackerAssigner script!"); RUISDisplay[] displays = FindObjectsOfType(typeof(RUISDisplay)) as RUISDisplay[]; for (int i = 0; i < displays.Length; ++i) { if (displays[i].linkedCamera == null) { Debug.LogWarning("Assigned RUISCamera component from the child of " + positionTracker + " to render on " + displays[i].gameObject.name + " because that " + "RUISDisplay component's RUISCamera field was empty."); displays[i].linkedCamera = ruisCamera; break; } } } else { if (display.linkedCamera == null) { Debug.Log("Assigned RUISCamera component from the child of " + positionTracker + " to render on " + display.gameObject.name); display.linkedCamera = ruisCamera; } else { Debug.LogWarning("RUISDisplay " + display.gameObject.name + " is already connected with a " + "RUISCamera object! Leave the RUISCamera field empty in your RUISDisplay " + "component if you want RUISHeadTrackerAssigner script to automatically " + "assign a RUISCamera to your RUISDisplay."); } } } else { if (closestMatch) { Debug.LogError(positionTracker + " did not have a child with RUISCamera component, " + "and therefore it is not used to draw on any of the displays in " + "DisplayManager."); } } // If we are using Razer with a static base for head tracking, then apply onlyRazerOffset // on the parent objects of the Razer head tracker and the hand-held Razer if (closestMatch != null && razer && closestMatch.headPositionInput == RUISTracker.HeadPositionSource.RazerHydra && !closestMatch.isRazerBaseMobile) { // The parent object of the Razer head tracker must not have RUISCharacterConroller, // because that script will modify the object's position if (closestMatch.transform.parent != null && closestMatch.transform.parent.GetComponent <RUISCharacterController>() == null && (onlyRazerOffset.x != 0 || onlyRazerOffset.y != 0 || onlyRazerOffset.z != 0)) { string razerWandOffsetInfo = ""; closestMatch.transform.parent.localPosition += onlyRazerOffset; if (razerWandParent != null) { razerWandParent.localPosition += onlyRazerOffset; razerWandOffsetInfo = " and " + razerWandParent.gameObject.name + " (parent of hand-held Razer " + "Hydra)"; } Debug.Log("Applying offset of " + onlyRazerOffset + " to " + closestMatch.transform.parent.gameObject.name + " (parent of Razer Hydra head tracker)" + razerWandOffsetInfo + "."); } } // If no Razer, Kinect, or PS Move is available, then apply onlyMouseOffset // on the parent object of the head tracker that is left enabled // if( closestMatch != null && !razer && !kinect && !psmove) // { // // The parent object of the Razer head tracker must not have RUISCharacterConroller, // // because that script will modify the object's position // if( closestMatch.transform.parent != null // && closestMatch.transform.parent.GetComponent<RUISCharacterController>() == null // && (onlyMouseOffset.x != 0 || onlyMouseOffset.y != 0 || onlyMouseOffset.z != 0) ) // { // closestMatch.transform.parent.localPosition += onlyMouseOffset; // Debug.Log( "Applying offset of " + onlyMouseOffset + " to " // + closestMatch.transform.parent.gameObject.name + " (parent of assigned head tracker)."); // } // } // *** HACK TODO: Below is slightly hacky and only for HMDs with drift (i.e. Rift DK1) // Read inputConfig.xml to see if Kinect yaw drift correction for Oculus Rift should be enabled if (closestMatch != null && closestMatch.useHmdRotation && applyKinectDriftCorrectionPreference) { if (inputManager.kinectDriftCorrectionPreferred) { // Preference is to use Kinect for drift correction (if PS Move is not used for head tracking) switch (closestMatch.headPositionInput) { case RUISTracker.HeadPositionSource.Kinect1: if (!psmove && kinect) { closestMatch.externalDriftCorrection = true; closestMatch.compass = RUISTracker.CompassSource.Kinect1; } break; case RUISTracker.HeadPositionSource.RazerHydra: if (!psmove && kinect && razer) { if (closestMatch.isRazerBaseMobile) { closestMatch.externalDriftCorrection = true; closestMatch.compass = RUISTracker.CompassSource.Kinect1; } } break; } } else { // Preference is NOT to use Kinect for drift correction if (closestMatch.headPositionInput == RUISTracker.HeadPositionSource.Kinect1 && !psmove && kinect) { closestMatch.externalDriftCorrection = false; } } } } }