void Start() { cRouteTool = GetComponent <RT_RouteTool>(); cEdManager = GetComponent <RT_SceneManager>(); }
void Awake() { cEdMan = GetComponent <RT_SceneManager>(); }
// for now I'm giving us the line renderer. Migrate this out later. // public LineRenderer mLineRenderer; void Start() { cEdMan = GetComponentInParent <RT_SceneManager>(); rRoutes = new List <RT_Route>(); }