static void AdjustWeightRTReflections(CommandBuffer cmd, RTRAdjustWeightParameters parameters, RTRAdjustWeightResources resources)
        {
            // Bind all the required scalars to the CB
            parameters.shaderVariablesRayTracingCB._RaytracingReflectionMinSmoothness       = parameters.minSmoothness;
            parameters.shaderVariablesRayTracingCB._RaytracingReflectionSmoothnessFadeStart = parameters.smoothnessFadeStart;
            ConstantBuffer.PushGlobal(cmd, parameters.shaderVariablesRayTracingCB, HDShaderIDs._ShaderVariablesRaytracing);

            // Source input textures
            cmd.SetComputeTextureParam(parameters.reflectionFilterCS, parameters.adjustWeightKernel, HDShaderIDs._DepthTexture, resources.depthStencilBuffer);
            cmd.SetComputeTextureParam(parameters.reflectionFilterCS, parameters.adjustWeightKernel, HDShaderIDs._SsrClearCoatMaskTexture, resources.clearCoatMaskTexture);
            cmd.SetComputeTextureParam(parameters.reflectionFilterCS, parameters.adjustWeightKernel, HDShaderIDs._NormalBufferTexture, resources.normalBuffer);
            cmd.SetComputeTextureParam(parameters.reflectionFilterCS, parameters.adjustWeightKernel, HDShaderIDs._DirectionPDFTexture, resources.directionTexture);

            // Lighting textures
            cmd.SetComputeTextureParam(parameters.reflectionFilterCS, parameters.adjustWeightKernel, HDShaderIDs._SsrLightingTextureRW, resources.lightingTexture);

            // Output texture
            cmd.SetComputeTextureParam(parameters.reflectionFilterCS, parameters.adjustWeightKernel, HDShaderIDs._RaytracingReflectionTexture, resources.outputTexture);

            // Compute the texture
            int numTilesXHR = (parameters.texWidth + (rtReflectionsComputeTileSize - 1)) / rtReflectionsComputeTileSize;
            int numTilesYHR = (parameters.texHeight + (rtReflectionsComputeTileSize - 1)) / rtReflectionsComputeTileSize;

            cmd.DispatchCompute(parameters.reflectionFilterCS, parameters.adjustWeightKernel, numTilesXHR, numTilesYHR, parameters.viewCount);
        }
        RTRAdjustWeightParameters PrepareRTRAdjustWeightParameters(HDCamera hdCamera, ScreenSpaceReflection settings)
        {
            RTRAdjustWeightParameters parameters = new RTRAdjustWeightParameters();

            // Camera parameters
            parameters.texWidth  = settings.fullResolution ? hdCamera.actualWidth : hdCamera.actualWidth / 2;
            parameters.texHeight = settings.fullResolution ? hdCamera.actualHeight : hdCamera.actualHeight / 2;
            parameters.viewCount = hdCamera.viewCount;

            // Requires parameters
            parameters.minSmoothness       = settings.minSmoothness;
            parameters.smoothnessFadeStart = settings.smoothnessFadeStart;

            // Other parameters
            parameters.reflectionFilterCS          = m_Asset.renderPipelineRayTracingResources.reflectionBilateralFilterCS;
            parameters.adjustWeightKernel          = settings.fullResolution ? m_ReflectionAdjustWeightKernel : m_ReflectionRescaleAndAdjustWeightKernel;
            parameters.shaderVariablesRayTracingCB = m_ShaderVariablesRayTracingCB;
            return(parameters);
        }