public SceneSelectEditCategoryLabelWindow(RSDKv5.GameConfig.Category category, List <RSDKv5.GameConfig.SceneInfo> scenes) { if (category == null) { Category = new RSDKv5.GameConfig.Category(); Scenes = new List <RSDKv5.GameConfig.SceneInfo>(); } else { Category = category; Scenes = scenes; } InitializeComponent(); }
public SceneSelectEditCategoryLabelWindow() { Category = new RSDKv5.GameConfig.Category(); Scenes = new List <RSDKv5.GameConfig.SceneInfo>(); InitializeComponent(); }