void OnEntityLevelUp(object sender, RPGLevelChangeEventArgs args) {
     Debug.Log(string.Format("Level up: oldLevel {0}, newLevel {1}", args.OldLevel, args.NewLevel));
 }
示例#2
0
 void OnEntityLevelUp(object sender, RPGLevelChangeEventArgs args)
 {
     Debug.Log(string.Format("Level up: oldLevel {0}, newLevel {1}", args.OldLevel, args.NewLevel));
 }