示例#1
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            RequestedOrientation = ScreenOrientation.Landscape;
            RequestWindowFeature(WindowFeatures.NoTitle);
            Window.SetFlags(WindowManagerFlags.Fullscreen, WindowManagerFlags.Fullscreen);

            var rpgGame = new RPGGame();

            SetContentView(rpgGame.Services.GetService <View>());
            rpgGame.Run();
        }
示例#2
0
 internal static void RunGame()
 {
     rpgGame = new RPGGame();
     rpgGame.Run();
 }
示例#3
0
        private static void Main(string[] args)
        {
            var rpgGame = new RPGGame();

            rpgGame.Run();
        }
示例#4
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 public override void Update(double deltaTime)
 {
     Background.LocalPos = BottomState == BottomState.Pressed ?
                           new Point(RPGGame.GetClientBounds().Height / 50, RPGGame.GetClientBounds().Height / 50) : new Point(0, 0);
 }
示例#5
0
        static void Main(string[] args)
        {
            RPGGame g = new RPGGame();

            g.Run();
        }
示例#6
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文件: Program.cs 项目: CallitMez/RPG
 static void Main()
 {
     using (var game = new RPGGame())
         game.Run();
 }
示例#7
0
 private void btnJouer_Click(object sender, EventArgs e)
 {
     Jeu.RPGGame jeu = new RPGGame(_hero);
     jeu.Show();
 }