示例#1
0
	void Awake () {
        if (EntityLevel == null) {
            EntityLevel = GetComponent<RPGEntityLevel>();
            if (EntityLevel == null) {
                Debug.LogWarning("No RPGEntityLevel assigned to RPGEntity");
            }
        }
	}
示例#2
0
 private void Awake()
 {
     if (EntityLevel == null)
     {
         EntityLevel = GetComponent <RPGEntityLevel>();
     }
     if (EntityLevel == null)
     {
         Debug.LogWarning("No RPGEntityLevel assigned to RPGEntity");
     }
 }