示例#1
0
 // Use this for initialization
 void Start()
 {
     mTextureCurrent       = textureOff;
     textureScript         = GetComponent <MMCGUITexture>();
     textureScript.texture = mTextureCurrent;
     rScript = GameObject.Find("_ROCHE").GetComponent <ROCHEScript>();
 }
 // Use this for initialization
 void Start()
 {
     mTextureCurrent = textureOff;
     textureScript = GetComponent<MMCGUITexture>();
     textureScript.texture = mTextureCurrent;
     rScript = GameObject.Find("_ROCHE").GetComponent<ROCHEScript>();
 }
示例#3
0
 void Start()
 {
     rScript = GameObject.Find ("_ROCHE").GetComponent<ROCHEScript>();
     kinectManager = rScript.kinectManager;
 }
示例#4
0
 void Start()
 {
     rScript       = GameObject.Find("_ROCHE").GetComponent <ROCHEScript>();
     kinectManager = rScript.kinectManager;
 }