public static Entity Skeleton_King(int x, int y, GameScreen screen, float scalar = 1) { String name = RName.newCoolName(); Entity e = new Entity(screen, x, y, screen.SprEntity[EntitySpriteId.Skeleton_King], EntityAIs.Skeleton_King, 120, 1.5, 20, 1.1f, new PossibleDrop[] { new PossibleDrop(new Item(GameScreen.Items[ItemId.IronHead], name + "'s Helm"), 0.1), new PossibleDrop(new Item(GameScreen.Items[ItemId.IronBody], name + "'s Platebody"), 0.1), new PossibleDrop(new Item(GameScreen.Items[ItemId.IronLegs], name + "'s Legs"), 0.1), new PossibleDrop(GameScreen.Items[ItemId.SmallPotion], 0.33), new PossibleDrop(GameScreen.Items[ItemId.Gold], 0.5) }); e.Name = name; return(e); }